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New: if KNOWN_NPCS_DIFFERENT_MAPCOLOUR is TRUE, friendly NPCs known to the player are displayed in dark blue to easier differentiate them from normal civilians
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2040 4f8fa57e-7814-0410-bad4-adc449f26b7c
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@@ -1912,6 +1912,9 @@ SHOW_ENEMY_AWARENESS = FALSE
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INDIVIDUAL_HIDDEN_PERSON_NAMES = TRUE
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; should known NPCs use a different colour (deep blue instead of white), so we can find them more easily?
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KNOWN_NPCS_DIFFERENT_MAPCOLOUR = FALSE
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;------------------------------------------------------------------------------------------------------------------------------
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; Turn this on, and the game uses individual enemy names (in tactical) defined in 'TableData\EnemyNames.xml'.
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; If you set SOLDIER_PROFILES_ENEMY = TRUE the name in the profile takes precedence.
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