TransformObject: disabled interrupt after sight check.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8951 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Sevenfm
2021-03-09 22:26:02 +00:00
parent d028282b39
commit d1de51605c
+1 -1
View File
@@ -14994,7 +14994,7 @@ BOOLEAN OBJECTTYPE::TransformObject( SOLDIERTYPE * pSoldier, UINT8 ubStatusIndex
pSoldier->HandleFlashLights();
// sevenfm: handle sight change
HandleSight(pSoldier, SIGHT_LOOK | SIGHT_INTERRUPT);
HandleSight(pSoldier, SIGHT_LOOK);
// Signal a successful transformation.
return TRUE;