Correction to not disable retreat when ALLOW_SKYRIDER_HOT_LZ is 2 or 3.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9246 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Shadooow
2022-01-12 01:31:08 +00:00
parent 2bf3549142
commit d2ccd4a307
+1 -1
View File
@@ -13031,7 +13031,7 @@ void SquadMenuBtnCallback( MOUSE_REGION * pRegion, INT32 iReason )
if ( pSoldier->bOldAssignment == VEHICLE && pSoldier->iVehicleId == iHelicopterVehicleId && NumNonPlayerTeamMembersInSector( pSoldier->sSectorX, pSoldier->sSectorY, ENEMY_TEAM ) > 0 )
{
UINT8 ubGroupID = MoveAllInHelicopterToFootMovementGroup( iValue );
gfCantRetreatInPBI = TRUE;//shadooow: disable retreat if hotdrops can only be done in center of the map
if(gGameExternalOptions.ubSkyriderHotLZ == 1) gfCantRetreatInPBI = TRUE;//shadooow: disable retreat if hotdrops can only be done in center of the map
CheckConditionsForBattle( GetGroup( ubGroupID ) );
}
// old normal handling