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Reverted changes for guns attaching to tripwire. There were way too many potentially breaking xml changes for this feature (and having guns with Attachment=True is probably asking for trouble); it has been moved to the code.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1452 4f8fa57e-7814-0410-bad4-adc449f26b7c
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@@ -4,8 +4,4 @@
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<id>0</id>
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<name>None</name>
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</AttachmentPoint>
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<AttachmentPoint>
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<id>1</id>
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<name>Any Gun</name>
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</AttachmentPoint>
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</JA2Data>
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@@ -260,14 +260,4 @@
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<fMultiShot>1</fMultiShot>
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<fBigSlot>1</fBigSlot>
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</ATTACHMENTSLOT>
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<ATTACHMENTSLOT>
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<uiSlotIndex>26</uiSlotIndex>
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<szSlotName>any Gun</szSlotName>
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<nasAttachmentClass>4096</nasAttachmentClass>
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<nasLayoutClass>1</nasLayoutClass>
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<usDescPanelPosX>18</usDescPanelPosX>
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<usDescPanelPosY>120</usDescPanelPosY>
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<fMultiShot>0</fMultiShot>
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<fBigSlot>1</fBigSlot>
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</ATTACHMENTSLOT>
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</ATTACHMENTSLOTLIST>
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File diff suppressed because it is too large
Load Diff
@@ -52,8 +52,4 @@
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<id>2048</id>
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<name>Rocket</name>
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</NasAttachmentClass>
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<NasAttachmentClass>
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<id>4096</id>
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<name>Any Gun</name>
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</NasAttachmentClass>
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</JA2Data>
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