Fix: erase path after switching active merc with mouse wheel (by Shadooow).

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8965 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Sevenfm
2021-04-22 06:37:17 +00:00
parent 73070b004b
commit df3d71f07c
+4
View File
@@ -7325,6 +7325,8 @@ void HandleMouseTBWheel( void )
{
bID = FindPrevActiveAndAliveMerc( MercPtrs[ gusSelectedSoldier ], TRUE, TRUE );
HandleLocateSelectMerc( bID, LOCATEANDSELECT_MERC );
ErasePath(TRUE);
gfPlotNewMovement = TRUE;
// Center to guy....
LocateSoldier( gusSelectedSoldier, SETLOCATOR );
}
@@ -7344,6 +7346,8 @@ void HandleMouseTBWheel( void )
{ //Select next merc
bID = FindNextMercInTeamPanel( MercPtrs[ gusSelectedSoldier ], FALSE, FALSE );
HandleLocateSelectMerc( bID, LOCATEANDSELECT_MERC );
ErasePath(TRUE);
gfPlotNewMovement = TRUE;
// Center to guy....
LocateSoldier( gusSelectedSoldier, SETLOCATOR );
}