- fixed: single shot AP's in weapon tool tip on auto fire only weapons not shown anymore

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@307 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
lalien
2006-06-28 18:03:34 +00:00
parent 3b38f5dac5
commit e076139715
3 changed files with 12 additions and 5 deletions
+8 -1
View File
@@ -7329,7 +7329,14 @@ void GetHelpTextForItem( INT16 * pzStr, OBJECTTYPE *pObject, SOLDIERTYPE *pSoldi
INT16 apStr2[20];
UINT8 ubAttackAPs = BaseAPsToShootOrStab( DEFAULT_APS, DEFAULT_AIMSKILL, pObject );
swprintf( (wchar_t *)apStr, L"%d", ubAttackAPs );
if ( Weapon[ usItem ].NoSemiAuto )
{
swprintf( (wchar_t *)apStr, L"-" );
}
else
{
swprintf( (wchar_t *)apStr, L"%d", ubAttackAPs );
}
if (GetShotsPerBurst(pObject) > 0)
{