Fix typo in struct name

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2828 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
SpaceViking
2009-05-07 23:32:39 +00:00
parent fa61452e4c
commit eaa8de9771
+1 -1
View File
@@ -453,7 +453,7 @@ void LoadGameExternalOptions()
//Character generation
gGameExternalOptions.iMinAttribute = iniReader.ReadInteger("JA2 Laptop Settings","MIN_ATTRIBUTE_POINT",35, 1, 99);
gGameExternalOptions.iMaxAttribute = iniReader.ReadInteger("JA2 Laptop Settings","MAX_ATTRIBUTE_POINT",90, GameExternalOptions.iMinAttribute+1, 100);
gGameExternalOptions.iMaxAttribute = iniReader.ReadInteger("JA2 Laptop Settings","MAX_ATTRIBUTE_POINT",90, gGameExternalOptions.iMinAttribute+1, 100);
gGameExternalOptions.iImpAttributePoints = iniReader.ReadInteger("JA2 Laptop Settings","IMPATTRIBUTEPOINTS",40, 1, 100);
gGameExternalOptions.iMaxZeroBonus = iniReader.ReadInteger("JA2 Laptop Settings","MAX_ZERO_BONUS",15, 0, 100);
gGameExternalOptions.iStartAttribute = iniReader.ReadInteger("JA2 Laptop Settings","START_ATTRIBUTE",55, 1, 100);