Initialize variables

This commit is contained in:
Asdow
2025-11-23 18:28:17 +02:00
parent d8d3db89d2
commit ec6401ee5d
+4 -4
View File
@@ -595,7 +595,7 @@ BOOLEAN LBENODE::Load( HWFILE hFile )
//when combined with copy assignment which makes a new LBENODE
gLastLBEUniqueID = uniqueID + 1;
}
int size;
int size = 0;
if ( !FileRead( hFile, &size, sizeof(int), &uiNumBytesRead ) )
{
return(FALSE);
@@ -671,7 +671,7 @@ static BOOLEAN LoadArmsDealerInventoryFromSavedGameFile( HWFILE hFile )
if (guiCurrentSaveGameVersion >= NIV_SAVEGAME_DATATYPE_CHANGE)
{
int dealers;
int dealers = 0;
if (!FileRead( hFile, &dealers, sizeof( int ), &uiNumBytesRead ))
{
return( FALSE );
@@ -699,7 +699,7 @@ static BOOLEAN LoadArmsDealerInventoryFromSavedGameFile( HWFILE hFile )
//loop through all the dealers inventories
for( ubArmsDealer=0; ubArmsDealer<dealers; ++ubArmsDealer )
{
int size;
int size = 0;
if (!FileRead( hFile, &size, sizeof( int ), &uiNumBytesRead ))
{
return( FALSE );
@@ -1440,7 +1440,7 @@ BOOLEAN MERCPROFILESTRUCT::Load(HWFILE hFile, bool forceLoadOldVersion, bool for
numBytesRead = ReadFieldByField(hFile, &filler, sizeof(filler), sizeof(UINT8), numBytesRead);
//DBrot: More rooms
int size;
int size = 0;
if ( numBytesRead + buffer != SIZEOF_MERCPROFILESTRUCT_POD )
{
return(FALSE);