Make functions static

This commit is contained in:
Asdow
2025-11-23 18:28:17 +02:00
parent af1ad3885f
commit d8d3db89d2
+2 -2
View File
@@ -660,7 +660,7 @@ BOOLEAN LBENODE::Save( HWFILE hFile, bool fSavingMap )
return TRUE;
}
BOOLEAN LoadArmsDealerInventoryFromSavedGameFile( HWFILE hFile )
static BOOLEAN LoadArmsDealerInventoryFromSavedGameFile( HWFILE hFile )
{
UINT32 uiNumBytesRead;
UINT8 ubArmsDealer;
@@ -8663,7 +8663,7 @@ BOOLEAN SaveGeneralInfo( HWFILE hFile )
extern UINT32 guiRainLoop;
//end rain
void EnsureValidLoadScreen( UINT32* puiScreen )
static void EnsureValidLoadScreen( UINT32* puiScreen )
{
if (!puiScreen)
return;