Fixed bug introduced in r8695.

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8696 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Sevenfm
2019-10-06 18:44:19 +00:00
parent 30df6c350a
commit ef46feb9b1
+3
View File
@@ -5097,6 +5097,9 @@ void SOLDIERTYPE::EVENT_FireSoldierWeapon( INT32 sTargetGridNo )
}
else
{
// Set flag indicating we are about to shoot once destination direction is hit
this->flags.fTurningToShoot = TRUE;
if (this->bTeam != gbPlayerNum)
{
if (this->bVisible != -1)