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Fixed minor error in previous commit.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8890 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -209,7 +209,7 @@ void CalcBestShot(SOLDIERTYPE *pSoldier, ATTACKTYPE *pBestShot)
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pBestShot->ubOpponent = NOBODY;
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pBestShot->ubFriendlyFireChance = 0;
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ubBestChanceToHit = ubBestAimTime = ubChanceToHit = ubBestChanceToGetThrough = ubBestFriendlyFireChance = ubChanceToReallyHit = 0;
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sBestChanceToHit = sBestAimTime = sChanceToHit = ubBestChanceToGetThrough = ubBestFriendlyFireChance = ubChanceToReallyHit = 0;
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// sevenfm: set attacking hand and target
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pSoldier->ubAttackingHand = HANDPOS;
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