Fix: first gamestart helidrop after starting exe had wrong dropoff gridno

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6590 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2013-11-12 18:08:45 +00:00
parent 7081976f16
commit f60a8b2120
2 changed files with 6 additions and 6 deletions
-6
View File
@@ -882,12 +882,6 @@ void HandleFirstHeliDropOfGame( )
// Are we in the first heli drop?
if ( gfFirstHeliRun )
{
#ifdef JA2UB
SetHelicopterDroppoint( gGameUBOptions.LOCATEGRIDNO );
#else
SetHelicopterDroppoint( gGameExternalOptions.iInitialMercArrivalLocation );
#endif
SyncStrategicTurnTimes();
// Move to header file...
+6
View File
@@ -1210,6 +1210,12 @@ void InitHelicopterEntranceByMercs( void )
gfTacticalDoHeliRun = TRUE;
gfFirstHeliRun = TRUE;
#ifdef JA2UB
SetHelicopterDroppoint( gGameUBOptions.LOCATEGRIDNO );
#else
SetHelicopterDroppoint( gGameExternalOptions.iInitialMercArrivalLocation );
#endif
gTacticalStatus.fDidGameJustStart = FALSE;
}
}