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Fix: first gamestart helidrop after starting exe had wrong dropoff gridno
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6590 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -882,12 +882,6 @@ void HandleFirstHeliDropOfGame( )
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// Are we in the first heli drop?
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// Are we in the first heli drop?
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if ( gfFirstHeliRun )
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if ( gfFirstHeliRun )
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{
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{
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#ifdef JA2UB
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SetHelicopterDroppoint( gGameUBOptions.LOCATEGRIDNO );
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#else
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SetHelicopterDroppoint( gGameExternalOptions.iInitialMercArrivalLocation );
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#endif
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SyncStrategicTurnTimes();
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SyncStrategicTurnTimes();
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// Move to header file...
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// Move to header file...
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@@ -1210,6 +1210,12 @@ void InitHelicopterEntranceByMercs( void )
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gfTacticalDoHeliRun = TRUE;
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gfTacticalDoHeliRun = TRUE;
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gfFirstHeliRun = TRUE;
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gfFirstHeliRun = TRUE;
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#ifdef JA2UB
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SetHelicopterDroppoint( gGameUBOptions.LOCATEGRIDNO );
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#else
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SetHelicopterDroppoint( gGameExternalOptions.iInitialMercArrivalLocation );
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#endif
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gTacticalStatus.fDidGameJustStart = FALSE;
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gTacticalStatus.fDidGameJustStart = FALSE;
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}
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}
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}
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}
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