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Fixed an assertion error that occurs if you try and save a game immediately after an autobattle has completed.
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2356 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -5698,6 +5698,9 @@ BOOLEAN CheckAndHandleUnloadingOfCurrentWorld()
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gfCaves = FALSE;
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gfBasement = FALSE;
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//CHRISL: If we're unloading the world, shouldn't be reset the gfWorldLoaded flag?
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gfWorldLoaded = FALSE;
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return TRUE;
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}
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