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cleaned up code: various stuff (out-of-bounds, null-pointer, uninitialized vars,...) (by CleaningWoman)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6101 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1943,6 +1943,10 @@ BOOLEAN DisplayBigItemImage(UINT16 usIndex, UINT16 PosY)
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sOffsetX = hPixHandle->p16BPPObject->sOffsetX;
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sOffsetY = hPixHandle->p16BPPObject->sOffsetY;
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}
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else
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{
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Assert(false);
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}
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// sCenX = PosX + ( abs( BOBBYR_GRID_PIC_WIDTH - usWidth ) / 2 );
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// sCenY = PosY + 8;
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