cleaned up code: various stuff (out-of-bounds, null-pointer, uninitialized vars,...) (by CleaningWoman)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6101 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2013-05-27 20:38:52 +00:00
parent 921394b24c
commit f92f70c78d
39 changed files with 167 additions and 149 deletions
+4
View File
@@ -1943,6 +1943,10 @@ BOOLEAN DisplayBigItemImage(UINT16 usIndex, UINT16 PosY)
sOffsetX = hPixHandle->p16BPPObject->sOffsetX;
sOffsetY = hPixHandle->p16BPPObject->sOffsetY;
}
else
{
Assert(false);
}
// sCenX = PosX + ( abs( BOBBYR_GRID_PIC_WIDTH - usWidth ) / 2 );
// sCenY = PosY + 8;