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cleaned up code: various stuff (out-of-bounds, null-pointer, uninitialized vars,...) (by CleaningWoman)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6101 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -1104,7 +1104,7 @@ void DisplayPurchasedItems( BOOLEAN fCalledFromOrderPage, UINT16 usGridX, UINT16
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if( pBobbyRayPurchase[i].fUsed )
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{
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LoadBRName(pBobbyRayPurchase[i].usItemIndex,sBack);
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swprintf(sText, L"%s %s", "*", sBack);
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swprintf(sText, L"%s %s", L"*", sBack);
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}
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else
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LoadBRName(pBobbyRayPurchase[i].usItemIndex,sText);
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@@ -1309,7 +1309,7 @@ void DisplayShippingCosts( BOOLEAN fCalledFromOrderPage, INT32 iSubTotal, UINT16
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while(spi != gShipmentTable[iOrderNum]->ShipmentPackages.end())
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{
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uiPackageWeight += Item[((ShipmentPackageStruct&)*spi).usItemIndex].ubWeight;
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spi++;
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++spi;
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}
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uiPackageWeight = uiPackageWeight > 20 ? uiPackageWeight : 20;
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@@ -2883,13 +2883,13 @@ BOOLEAN NewWayOfLoadingBobbyRMailOrdersToSaveGameFile( HWFILE hFile )
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{
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//Allocate memory for the list
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gpNewBobbyrShipments = (NewBobbyRayOrderStruct *) MemAlloc( sizeof( NewBobbyRayOrderStruct ) * giNumberOfNewBobbyRShipment );
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memset(gpNewBobbyrShipments, 0, (sizeof( NewBobbyRayOrderStruct ) * giNumberOfNewBobbyRShipment) );
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if( gpNewBobbyrShipments == NULL )
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if( gpNewBobbyrShipments == NULL )
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{
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Assert(0);
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return(FALSE );
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}
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memset(gpNewBobbyrShipments, 0, (sizeof( NewBobbyRayOrderStruct ) * giNumberOfNewBobbyRShipment) );
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//loop through and load all the mail order slots
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for( iCnt=0; iCnt<giNumberOfNewBobbyRShipment; iCnt++ )
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