mirror of
https://github.com/1dot13/source.git
synced 2026-08-12 14:10:23 +02:00
cleaned up code: various stuff (out-of-bounds, null-pointer, uninitialized vars,...) (by CleaningWoman)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6101 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
@@ -15279,7 +15279,7 @@ BOOLEAN DisplayFacilityAssignmentMenu( SOLDIERTYPE *pSoldier, UINT8 ubFacilityTy
|
||||
}
|
||||
}
|
||||
}
|
||||
if (fFoundVehicle = FALSE)
|
||||
if (fFoundVehicle == FALSE)
|
||||
{
|
||||
// Create line that says "Repair Vehicle", and will be shaded.
|
||||
swprintf( sTempString, gzFacilityAssignmentStrings[ FAC_REPAIR_VEHICLE ], L"Vehicle" );
|
||||
@@ -16922,7 +16922,7 @@ void HandleShadingOfLinesForFacilityAssignmentMenu( void )
|
||||
fFoundVehicle = TRUE;
|
||||
}
|
||||
}
|
||||
if (fFoundVehicle = FALSE)
|
||||
if (fFoundVehicle == FALSE)
|
||||
{
|
||||
// The line here says "Repair Vehicle", and is shaded because there's no vehicle present.
|
||||
UnSecondaryShadeStringInBox( ghFacilityAssignmentBox, iNumLine );
|
||||
|
||||
Reference in New Issue
Block a user