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cleaned up code: various stuff (out-of-bounds, null-pointer, uninitialized vars,...) (by CleaningWoman)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6101 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -784,9 +784,9 @@ ACTION_ITEM_VALUES ActionItemsValues[500];
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void IniLuaGlobal()
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{
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UINT32 i;
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UINT32 i;
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for (i= 0; i<=1000; i++ )
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for (i= 0; i<1000; i++ )
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{
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gLuaGlobal[i].fGlobalLuaBool = FALSE;
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gLuaGlobal[i].iGlobalLuaVal = 0;
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