cleaned up code: various stuff (out-of-bounds, null-pointer, uninitialized vars,...) (by CleaningWoman)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6101 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2013-05-27 20:38:52 +00:00
parent 921394b24c
commit f92f70c78d
39 changed files with 167 additions and 149 deletions
+1 -1
View File
@@ -7930,7 +7930,7 @@ void HandleSuppressionFire( UINT8 ubTargetedMerc, UINT8 ubCausedAttacker )
UINT32 uiLoop;
UINT8 ubLoop2;
// Flag to determine if the target is cowering (if allowed)
BOOLEAN fCower;
BOOLEAN fCower=FALSE;
SOLDIERTYPE * pSoldier;
// External options