cleaned up code: various stuff (out-of-bounds, null-pointer, uninitialized vars,...) (by CleaningWoman)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6101 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2013-05-27 20:38:52 +00:00
parent 921394b24c
commit f92f70c78d
39 changed files with 167 additions and 149 deletions
+4 -4
View File
@@ -296,10 +296,10 @@ void InitNewVehicles ()
gNewVehicle[ iCount ].bNewVehicle = FALSE;
gNewVehicle[ iCount ].NewPilot = -1;
gNewVehicle[ iCount ].NewCarPortraits = -1;
gNewVehicle[ iCount ].szIconFace[MAX_MAIN_VEHICLE_CHARS] = '\0';
gNewVehicle[ iCount ].NewVehicleStrings[128] = '\0';
gNewVehicle[ iCount ].NewVehicleName[128] = '\0';
gNewVehicle[ iCount ].NewShortVehicleStrings[128] = '\0';
gNewVehicle[ iCount ].szIconFace[MAX_MAIN_VEHICLE_CHARS-1] = '\0';
gNewVehicle[ iCount ].NewVehicleStrings[127] = '\0';
gNewVehicle[ iCount ].NewVehicleName[127] = '\0';
gNewVehicle[ iCount ].NewShortVehicleStrings[127] = '\0';
gNewVehicle[ iCount ].NewUsed = FALSE;
}
}