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cleaned up code: various stuff (out-of-bounds, null-pointer, uninitialized vars,...) (by CleaningWoman)
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6101 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -296,10 +296,10 @@ void InitNewVehicles ()
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gNewVehicle[ iCount ].bNewVehicle = FALSE;
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gNewVehicle[ iCount ].NewPilot = -1;
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gNewVehicle[ iCount ].NewCarPortraits = -1;
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gNewVehicle[ iCount ].szIconFace[MAX_MAIN_VEHICLE_CHARS] = '\0';
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gNewVehicle[ iCount ].NewVehicleStrings[128] = '\0';
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gNewVehicle[ iCount ].NewVehicleName[128] = '\0';
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gNewVehicle[ iCount ].NewShortVehicleStrings[128] = '\0';
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gNewVehicle[ iCount ].szIconFace[MAX_MAIN_VEHICLE_CHARS-1] = '\0';
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gNewVehicle[ iCount ].NewVehicleStrings[127] = '\0';
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gNewVehicle[ iCount ].NewVehicleName[127] = '\0';
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gNewVehicle[ iCount ].NewShortVehicleStrings[127] = '\0';
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gNewVehicle[ iCount ].NewUsed = FALSE;
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}
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}
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