cleaned up code: various stuff (out-of-bounds, null-pointer, uninitialized vars,...) (by CleaningWoman)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6101 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2013-05-27 20:38:52 +00:00
parent 921394b24c
commit f92f70c78d
39 changed files with 167 additions and 149 deletions
+2 -3
View File
@@ -128,11 +128,10 @@ mainMenuEndElementHandle(void *userData, const XML_Char *name)
else
{
strncpy(pData->curMainMenu.FileName,pData->szCharData,MAX_MAIN_MENU_CHARS);
pData->curMainMenu.FileName[MAX_MAIN_MENU_CHARS] = '\0';
pData->curMainMenu.FileName[MAX_MAIN_MENU_CHARS-1] = '\0';
}
for(int i=0;i<min((int)strlen(pData->szCharData),MAX_MAIN_MENU_CHARS);i++)
{
for(int i=0;i<min((int)strlen(pData->szCharData),MAX_MAIN_MENU_CHARS);i++) {
temp = pData->szCharData[i];
pData->curMainMenu.FileName[i] = temp;
//DebugMsg (TOPIC_JA2,DBG_LEVEL_3,String("itemEndElementHandle: szLocation[%d] = %s, temp = %s",i,&pData->curSectorLoadscreens.szLocation[i],&temp));