- new menu option: silent Skyrider

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@661 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
lalien
2007-01-12 18:45:43 +00:00
parent 5fa61e8f11
commit f96b4374f1
9 changed files with 15 additions and 7 deletions
+2 -2
View File
@@ -351,7 +351,7 @@ BOOLEAN HandleHeliEnteringSector( INT16 sX, INT16 sY )
if ( ( GetNumberOfPassengersInHelicopter() > 0 ) || !fHeliReturnStraightToBase )
{
// arrived at destination
HeliCharacterDialogue( pSkyRider, ARRIVED_IN_NON_HOSTILE_SECTOR );
if(gGameSettings.fOptions[ TOPTION_SILENT_SKYRIDER ] == FALSE) HeliCharacterDialogue( pSkyRider, ARRIVED_IN_NON_HOSTILE_SECTOR );
StopTimeCompression();
}
@@ -361,7 +361,7 @@ BOOLEAN HandleHeliEnteringSector( INT16 sX, INT16 sY )
else
{
// Say quote: "Gonna have to abort. Enemies below"
HeliCharacterDialogue( pSkyRider, ARRIVED_IN_HOSTILE_SECTOR );
if(gGameSettings.fOptions[ TOPTION_SILENT_SKYRIDER ] == FALSE) HeliCharacterDialogue( pSkyRider, ARRIVED_IN_HOSTILE_SECTOR );
StopTimeCompression();
}