- fix min/max bug in EVENT_SoldierApplyItemToPerson

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8466 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Sevenfm
2017-08-29 18:07:43 +00:00
parent edbee58ca7
commit fb61c74e40
+1 -1
View File
@@ -20375,7 +20375,7 @@ void SOLDIERTYPE::EVENT_SoldierApplyItemToPerson( INT32 sGridNo, UINT8 ubDirecti
}
// alert the soldier
pSoldier->aiData.bAlertStatus = min( pSoldier->aiData.bAlertStatus, STATUS_RED );
pSoldier->aiData.bAlertStatus = max( pSoldier->aiData.bAlertStatus, STATUS_RED );
ProcessImplicationsOfPCAttack( this, &pSoldier, REASON_NORMAL_ATTACK );
}