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- fix min/max bug in EVENT_SoldierApplyItemToPerson
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8466 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -20375,7 +20375,7 @@ void SOLDIERTYPE::EVENT_SoldierApplyItemToPerson( INT32 sGridNo, UINT8 ubDirecti
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}
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// alert the soldier
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pSoldier->aiData.bAlertStatus = min( pSoldier->aiData.bAlertStatus, STATUS_RED );
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pSoldier->aiData.bAlertStatus = max( pSoldier->aiData.bAlertStatus, STATUS_RED );
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ProcessImplicationsOfPCAttack( this, &pSoldier, REASON_NORMAL_ATTACK );
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}
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