- Changed a few default starting / settings options:

o Set default IMP charaters to 1 in the start new game screen
o Set default game style to "SCI-FI" in the start new game screen
o Disabled "NCTH" in the default ingame options

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@4902 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2012-01-31 10:20:54 +00:00
parent 39162ea56a
commit 32edc4e6f4
2 changed files with 6 additions and 6 deletions
+4 -4
View File
@@ -545,8 +545,8 @@ UINT32 GameInitOptionsScreenInit( void )
break;
}
// Game Style (Default: Realistic = 0)
gGameOptions.ubGameStyle = (UINT8)props.getIntProperty(JA2SP_INI_INITIAL_SECTION, JA2SP_GAME_STYLE, STYLE_REALISTIC);
// Game Style (Default: Sci Fi = 1)
gGameOptions.ubGameStyle = (UINT8)props.getIntProperty(JA2SP_INI_INITIAL_SECTION, JA2SP_GAME_STYLE, STYLE_SCIFI);
// Enemies Drop All Items (Default: Off = 0)
gGameOptions.fEnemiesDropAllItems = (BOOLEAN)props.getIntProperty(JA2SP_INI_INITIAL_SECTION, JA2SP_ENEMIES_DROP_ALL_ITEMS, 0);
@@ -2971,8 +2971,8 @@ UINT32 GameInitOptionsScreenInit( void )
break;
}
// Game Style (Default: Realistic = 0)
gGameOptions.ubGameStyle = (UINT8)props.getIntProperty(JA2SP_INI_INITIAL_SECTION, JA2SP_GAME_STYLE, STYLE_REALISTIC);
// Game Style (Default: Sci Fi = 0)
gGameOptions.ubGameStyle = (UINT8)props.getIntProperty(JA2SP_INI_INITIAL_SECTION, JA2SP_GAME_STYLE, STYLE_SCIFI);
// Enemies Drop All Items (Default: Off = 0)
gGameOptions.fEnemiesDropAllItems = (BOOLEAN)props.getIntProperty(JA2SP_INI_INITIAL_SECTION, JA2SP_ENEMIES_DROP_ALL_ITEMS, 0);
+2 -2
View File
@@ -205,7 +205,7 @@ BOOLEAN LoadGameSettings()
gGameSettings.fOptions[TOPTION_ALTERNATE_BULLET_GRAPHICS] = iniReader.ReadBoolean("JA2 Game Settings","TOPTION_ALTERNATE_BULLET_GRAPHICS" , TRUE );
if (!is_networked)
gGameSettings.fOptions[TOPTION_USE_NCTH] = iniReader.ReadBoolean("JA2 Game Settings","TOPTION_USE_NCTH" , TRUE );
gGameSettings.fOptions[TOPTION_USE_NCTH] = iniReader.ReadBoolean("JA2 Game Settings","TOPTION_USE_NCTH" , FALSE );
else
gGameSettings.fOptions[TOPTION_USE_NCTH] = FALSE;
@@ -498,7 +498,7 @@ void InitGameSettings()
gGameSettings.fOptions[ TOPTION_ALTERNATE_BULLET_GRAPHICS ] = TRUE;
// CHRISL: HAM 4: Activate/Deactivate NCTH mode
gGameSettings.fOptions[ TOPTION_USE_NCTH ] = TRUE;
gGameSettings.fOptions[ TOPTION_USE_NCTH ] = FALSE;
// WANNE:
gGameSettings.fOptions[ TOPTION_SHOW_TACTICAL_FACE_GEAR ] = TRUE;