- Updated _ChineseText.cpp

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2984 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2009-06-07 02:23:46 +00:00
parent a3a69728ce
commit fd947789f2
+7 -7
View File
@@ -1119,7 +1119,7 @@ STR16 gzWeaponStatsFasthelp[ 29 ] =
{
L"射程",
L"杀伤",
L"点射/自动惩罚 (Lower is better)",
L"点射/自动惩罚(越低越好)",
L"连发数量/5AP",
L"精度",
L"可靠性",
@@ -1144,8 +1144,8 @@ STR16 gzWeaponStatsFasthelp[ 29 ] =
L"无点射模式!",
L"无连发模式!",
L"格斗AP",
L"Autofire Penalty (Lower is better)",
L"Burst Penalty (Lower is better)",
L"连发惩罚(越低越好)",
L"点射惩罚(越低越好)",
};
STR16 gzWeaponStatsFasthelpTactical[ 29 ] =
@@ -1177,8 +1177,8 @@ STR16 gzWeaponStatsFasthelpTactical[ 29 ] =
L"无点射模式!",
L"无连发模式!",
L"击打所需AP",
L"Autofire Penalty (Lower is better)",
L"Burst Penalty (Lower is better)",
L"连发惩罚(越低越好)",
L"点射惩罚(越低越好)",
};
STR16 gzAmmoStatsFasthelp[ 20 ] =
@@ -1194,7 +1194,7 @@ STR16 gzAmmoStatsFasthelp[ 20 ] =
L"射程修正",
L"杀伤修正",
L"命中修正",
L"Autofire Penalty Modifier (Higher is better)",
L"连发惩罚修正(越高越好",
L"点射/连发惩罚修正(越高越好)",
L"可靠性修正",
L"噪音修正(越低越好)",
@@ -1212,7 +1212,7 @@ STR16 gzArmorStatsFasthelp[ 20 ] =
L"损坏率(越低越好)",
L"AP修正",
L"命中修正",
L"伪装",
L"林伪装",
L"城市伪装",
L"沙漠伪装",
L"雪地伪装",