- added food items
- added food items to various mechants, BR and as enemy item choice
- added cantina facility
- canteens can now be refilled in sectors by pressing 'Ctrl' + '.'. Map/SectorNames.xml determines wether this is possible, and wether the water will be poisonous
- added new icons related to the food system
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1471 4f8fa57e-7814-0410-bad4-adc449f26b7c
o Items.xml: the tag <Directional>1</Directional> in Items.xml allows an explosive to be directional. Frags caused by its explosion will fly in the direction determined by the merc planting them.
o Items.xml: the tags <Detonator> and <RemoteDetonator> are not used anymore, as those properties can be set via flags in <AttachmentClass>. For now, they still remain in the xmls though.
o Explosives.xml: the tags <ubHorizontalDegree> and <ubVerticalDegree> in Explosives.xml determine the arc in which the frags will fly
o see 1st post: http://www.ja-galaxy-forum.com/board/ubbthreads.php?ubb=showflat&Number=303556&#Post303556
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1409 4f8fa57e-7814-0410-bad4-adc449f26b7c
2. Added and updated some of the required files from HAM5. Others will be added when the code is ready. HAM5 XML changes have been included for use with the latest XML Editor code. These changes will be ignored by the game.
3. AttachmentClass changes by Flugente applied to xml file.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1383 4f8fa57e-7814-0410-bad4-adc449f26b7c
Development Trunk (now obsolete): https://ja2svn.dyndns.org/source/ja2/branches/Wanne/JA2%201.13%20MP
A detailed list of all the features (changes) is visible in the history log of the development trunk:
- New JA/DG Merc: Version 2.9
o Up to 20 new characters with complete speech from JA/DG
o see JA2_DG_Merc.txt for more infos
- A few more adjustments to the GameDir files
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1365 4f8fa57e-7814-0410-bad4-adc449f26b7c
added a 'Use Item'-merge to get a Fumble Pak out of a Portable TV by using the Utility Knife.
changed Bubba's ammo from magazines to speedloaders (was mentioned on Bugzilla).
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1284 4f8fa57e-7814-0410-bad4-adc449f26b7c
activated new AI AWM pic (Kaerar)
activated chokes for shotguns as attachments
added a few new ammo crates
changed 'filled size' of the large backpacks to prevent unrealistic behavior (needs checking...)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1175 4f8fa57e-7814-0410-bad4-adc449f26b7c
decreased size of Extended Ears
changed Destruction-merges so that the result is a rag, to avoid CTDs
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1119 4f8fa57e-7814-0410-bad4-adc449f26b7c
*** New ja2.exe build (2415) ***
- Enhanced Description Box (by Headrock)
- Can be toggled on/off in the game settings
- Can be customized in the ja2_options.ini (USE_ENHANCED_DESCRIPTION_BOX)
- Further infos: http://www.bookgallery.co.il/JA2PublicPosts/DescBox.asp
- 100 AP System
- Now the default system
- Can be changed back to 25 AP System in the Data-1.13\APBPConstants.ini
- Just change the property AP_MAXIMUM = 25 and you have the 25 AP System back
German and Russian EXE can be found here:
http://ja2.h758491.serverkompetenz.net/Wanne/Build_2415/
*** New XML Editor ***
- Supports the 100 AP system
- Minor adjustments
*** New INI Editor ***
- Also works as a MOD Loader.
- New entry in the ja2.ini (DEFAULT_JA2_EXECUTABLE). Used for starting JA2 v1.13 from the INI Editor
- Supports 100 AP System (APBPConstants.ini)
- Configure and start JA2 v1.13 from the INI Editor
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1049 4f8fa57e-7814-0410-bad4-adc449f26b7c
added M21 EBR (pic by Kaerar)
added EBR stock
added .44 Magnum AET ammo
added 7.62x25mm AET ammo
changed 7.62x25mm coldloaded standard ammo to coldloaded AP/FMJ, to fit the ammo pics
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@981 4f8fa57e-7814-0410-bad4-adc449f26b7c
added another SL8-version as the result of a merge
changed Shovel to close combat weapon
changed Barret to use new pic
changed standard 7.62x25mm (Tokarev) ammo to AP/FMJ because of its reputation
moved the four NIV default items to lower itemnumbers due to XML-constraints
changed revolvers to have SwapClips=1 to avoid strange results from ChrisL's new reloading code.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@926 4f8fa57e-7814-0410-bad4-adc449f26b7c
changed Russian caliber of UDAR-Revolver
changed/corrected a lot of other Russian stuff (names, weights, descriptions)
increased coolnes of HK G11-PDW and Mauser M-03
added data for a new NewInv LBE-item
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@920 4f8fa57e-7814-0410-bad4-adc449f26b7c
Changed HK MG36E to HK MG36 RAS
added HK MG36
added mergability of various G36 rifles with rail-kit or optics-grip to obtain other versions
disallowed Rifle LAM and Rifle LAM/Flashlight combo on Bundeswehr G36 versions as these have no forward rails.
added grippod attachability to G36 RAS versions
corrected price of Match Sights ($1 was much too cheap ;-)
changed vision bonus of attachable scopes to reflect effect of ambient light (or lack thereof)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@895 4f8fa57e-7814-0410-bad4-adc449f26b7c
added further merges to exchange the barrel in a SCAR Conversion Kit
added ability to mount Kobra on Bizon SMG
corrected a typo in one of the SCAR-WP Conversion Kit descriptions
changed sound of Steyr ACR, because the sound of falling brass does not go well with synthetic cartridge cases ;-)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@789 4f8fa57e-7814-0410-bad4-adc449f26b7c
added SCAR conversion kits
added 6.8x43mm SPC ammo (HP and AP)
activated Steyr ACR and its ammo
deactivated HK MP5/10SD3 and 10mm DU ammo
added HK MP5/40A3 and SMG ammo
raised ammo capacity of Micro-Uzi to 30
added Thor's Katana, Nunchaku, and Shuriken (also to IMP-Item choices)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@787 4f8fa57e-7814-0410-bad4-adc449f26b7c
changed FN EGLM to draw pics from P1ITEM
removed Foregrip attachability from Glock 19 (made no sense on that gun)
added Heavy Throwing Knife to Tony's inventory
added .45 ACP Drums to Tony's inventory
added Steyr ACR, but DEACTIVATED it, because it is not ready yet
added Steyr ACR magazine, but DEACTIVATED it, because it is not ready yet
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@777 4f8fa57e-7814-0410-bad4-adc449f26b7c
German.Items: corrected some Grammar, Corrected U-238 to U-235, squeezed Dyneema descriptions (too long for BR), Improved Text for old Aimpoint.
ATN: I did _NOT_ checked, if U-238 is also wrong in English!
ATN: Gameboy + Copper still don't work. Not found the Bug for now :-(
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@771 4f8fa57e-7814-0410-bad4-adc449f26b7c
changed SCAR-L to SCAR-L CQC
added replacement barrels for SCAR rifles (CQC and SV versions only)
added Grenade Panel
raised accuracy of the following guns: SKS, SVD, SVDS, Zastava, and Skorpion
corrected description of CAWS
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@745 4f8fa57e-7814-0410-bad4-adc449f26b7c
-fixed some IncompatibleAttachments.xml entries that didn't have corresponding reverse entries (fixed by editor)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@711 4f8fa57e-7814-0410-bad4-adc449f26b7c
new scope is a default attachment for C7A2 and L85A1.
added the newer calibers to GermanAmmoStrings
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@633 4f8fa57e-7814-0410-bad4-adc449f26b7c