Commit Graph
10 Commits
Author SHA1 Message Date
Flugente 57390e7da3 New feature: food system requires mercs to eat and drink in order to survive
- added food items
- added food items to various mechants, BR and as enemy item choice
- added cantina facility
- canteens can now be refilled in sectors by pressing 'Ctrl' + '.'. Map/SectorNames.xml determines wether this is possible, and wether the water will be poisonous
- added new icons related to the food system

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1471 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-07-21 16:47:16 +00:00
Wanne 7f01c87db8 Zombie Update (by Flugente)
- added soundfiles for zombies rising/attacking
- the antidote drug type was wrong, corrected it
- new ini setting for zombies: ZOMBIE_RISE_WITH_ARMOUR controls wether zombies come equipped with armour that lay at their corpse
- fixed drug-type for antidote (index: 1539)


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1448 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-06-02 15:49:30 +00:00
MaddMugsy 021df752fa 1. AttachmentClass and Silhouette xml files moved from Lookup folder to main TableData folder
2. Added and updated some of the required files from HAM5.  Others will be added when the code is ready.  HAM5 XML changes have been included for use with the latest XML Editor code.  These changes will be ignored by the game.
3. AttachmentClass changes by Flugente applied to xml file.


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1383 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-04-09 22:35:54 +00:00
Starwalker 329abacbe7 shifted one sound file
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@884 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-09-30 14:40:30 +00:00
Starwalker 6a89976bbd new gun sounds added (Farmer Toby)
some gun sound-files renamed for easier work with the XML-Editor

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@883 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-09-30 14:37:27 +00:00
Starwalker e684da67ed added several new gun sounds and replaced Stechkin sounds (Farmer Toby)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@881 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-09-25 11:34:34 +00:00
Starwalker 937ef7f998 added Sounds for 7.92x57mm and 7.92x33mm ammo
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@878 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-09-18 06:48:25 +00:00
Wanne 3e294ee92f - To get a full working version of classic ja2/ub (Data folder) I had to move the sound files from Data-1.13/Sounds to Data\Sounds. This was needed, because otherwise the weapons which have autofire wouldn't have a matching sound, because no autofire sound exists in vanilla ja2. Data-1.13 works like before, because it has a fallback to the Data folder!!
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@868 4f8fa57e-7814-0410-bad4-adc449f26b7c
2007-08-28 18:59:48 +00:00
lalien db0c54fe07 - changed file names for 9x39 weapons (removed dual blank)
- changed BurstSounds.xml and Sounds.xml to reflect file names change
- reduced volume for crow sounds



git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@84 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-06-04 14:23:57 +00:00
lalien 05e8b50d9d Little Alien
Initial data import 2006.05.23


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-05-23 19:13:46 +00:00