Andrzej Fałkowski and GitHub
8d49e74df4
Face gear render fixes ( #232 )
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* Face gear is shaded the same as a face
* Render continue button above icons and facegear
* Face gear rendered below "hatch" (inactivity overlay)
* Consistent naming
2023-10-03 15:20:36 +03:00
Andrzej Fałkowski and GitHub
14ec138fc7
Fixed UI movement mode not switching to crawl on character collapse, leading to deadlocks ( #231 )
2023-10-02 19:32:15 +03:00
Andrzej Fałkowski and GitHub
a3be3ecd7e
Specific drug types and drug items for background and facilities. ( #226 )
2023-10-02 19:30:59 +03:00
Andrzej Fałkowski and GitHub
9033e1097a
Radar and overhead map color variants ( #219 )
2023-10-02 19:30:17 +03:00
Andrzej Fałkowski
019b9c4907
Merge branch 'master' into loading-screens-multi-res
2023-08-31 23:29:21 +02:00
Andrzej Fałkowski
ee3d2472e7
Removed unnecessary offset for face gear
2023-08-29 21:25:14 +02:00
Andrzej Fałkowski and GitHub
7edecd6849
Fixed vehicle body not properly removed when destroyed during ramming ( #210 )
2023-08-28 16:26:46 +03:00
Andrzej Fałkowski and GitHub
d56288e313
Fixed incorrect vehicle group id after reloading the game and vehicle movement plot issues. ( #207 )
2023-08-28 16:26:34 +03:00
Andrzej Fałkowski and GitHub
3ddacf1a44
Fix vehicles consuming fuel after instant movement cancel ( #213 )
2023-08-28 16:26:02 +03:00
Andrzej Fałkowski and GitHub
1e1d456fd2
Prevent deadlocks due to self-healing interactive spots and self-attacking ( #205 )
2023-08-21 19:44:02 +03:00
Andrzej Fałkowski
8f08eb15d2
Merge branch 'master' into loading-screens-multi-res
2023-08-19 23:02:54 +02:00
Andrzej Fałkowski
5400fb019d
Loading screen multiple resolutions support and stretch modes, loading bar fixes
2023-08-19 22:30:57 +02:00