Commit Graph
12 Commits
Author SHA1 Message Date
Andrzej FałkowskiandGitHub 8d49e74df4 Face gear render fixes (#232)
* Face gear is shaded the same as a face

* Render continue button above icons and facegear

* Face gear rendered below "hatch" (inactivity overlay)

* Consistent naming
2023-10-03 15:20:36 +03:00
Andrzej FałkowskiandGitHub 14ec138fc7 Fixed UI movement mode not switching to crawl on character collapse, leading to deadlocks (#231) 2023-10-02 19:32:15 +03:00
Andrzej FałkowskiandGitHub a3be3ecd7e Specific drug types and drug items for background and facilities. (#226) 2023-10-02 19:30:59 +03:00
Andrzej FałkowskiandGitHub 9033e1097a Radar and overhead map color variants (#219) 2023-10-02 19:30:17 +03:00
Andrzej Fałkowski 019b9c4907 Merge branch 'master' into loading-screens-multi-res 2023-08-31 23:29:21 +02:00
Andrzej Fałkowski ee3d2472e7 Removed unnecessary offset for face gear 2023-08-29 21:25:14 +02:00
Andrzej FałkowskiandGitHub 7edecd6849 Fixed vehicle body not properly removed when destroyed during ramming (#210) 2023-08-28 16:26:46 +03:00
Andrzej FałkowskiandGitHub d56288e313 Fixed incorrect vehicle group id after reloading the game and vehicle movement plot issues. (#207) 2023-08-28 16:26:34 +03:00
Andrzej FałkowskiandGitHub 3ddacf1a44 Fix vehicles consuming fuel after instant movement cancel (#213) 2023-08-28 16:26:02 +03:00
Andrzej FałkowskiandGitHub 1e1d456fd2 Prevent deadlocks due to self-healing interactive spots and self-attacking (#205) 2023-08-21 19:44:02 +03:00
Andrzej Fałkowski 8f08eb15d2 Merge branch 'master' into loading-screens-multi-res 2023-08-19 23:02:54 +02:00
Andrzej Fałkowski 5400fb019d Loading screen multiple resolutions support and stretch modes, loading bar fixes 2023-08-19 22:30:57 +02:00