Files
source/TileEngine/Simple Render Utils.cpp
majcostaandGitHub 24425a82b1 More unused stuff removal (#49)
* More unused stuff removal

delete:
- giant 'metaheaders' (JA2 All.h, Laptop All.h, etc), preferring to add #includes directly where needed
- unused ExceptionHandling and DbMan translation units
- unused WizShare.h, Bitmap.h, trle.h, video_private.h headers

* remove mentions from vc proj files too

* remove preprocessor conditionals for unused definitions

find . -iname '*.h' -o -iname '*.cpp' -exec unifdef.exe -m -UPRECOMPILED_HEADERS -UJA2_PRECOMPILED_HEADERS -UWIZ8_PRECOMPILED_HEADERS -UPRECOMPILEDHEADERS {} ';'

then manually fixed a couple files the tool errored out on

* yes, the comments too

as title
2023-01-03 15:51:48 +02:00

35 lines
807 B
C++

#include "types.h"
#include "Isometric Utils.h"
#include "renderworld.h"
void MarkMapIndexDirty( INT32 iMapIndex )
{
gpWorldLevelData[ iMapIndex ].uiFlags |= MAPELEMENT_REDRAW;
SetRenderFlags( RENDER_FLAG_MARKED );
}
void CenterScreenAtMapIndex( INT32 iMapIndex )
{
INT16 sWorldX, sWorldY;
INT16 sCellX, sCellY;
//Get X, Y world GRID Coordinates
sWorldY = ( iMapIndex / WORLD_COLS );
sWorldX = iMapIndex - ( sWorldY * WORLD_COLS );
//Convert into cell coords
sCellY = sWorldY * CELL_Y_SIZE;
sCellX = sWorldX * CELL_X_SIZE;
//Set the render values, so that the screen will render here next frame.
gsRenderCenterX = sCellX;
gsRenderCenterY = sCellY;
SetRenderFlags( RENDER_FLAG_FULL );
}
void MarkWorldDirty()
{
SetRenderFlags( RENDER_FLAG_FULL );
}