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1cd94cda23516df002d5dae06450b38890912825
source/Multiplayer
T
History
Marco Antonio Jaguaribe Costaandmajcosta 5d3118ea75 pluck multiplayer into its own lib
2023-10-23 10:36:35 -03:00
..
raknet
- Bugfix: NIV fix with displaying town names (by jonas bearpit)
2009-05-02 15:19:30 +00:00
client.cpp
Reduce code duplication (#233)
2023-10-07 15:14:15 +03:00
CMakeLists.txt
pluck multiplayer into its own lib
2023-10-23 10:36:35 -03:00
connect.h
Multiplayer: Completely disabled interrupts in a COOP game, because it is still buggy. So the ALT + E workaround on the server (to give turn back to client on stuck interrupt) should not be needed anymore
2016-09-12 18:03:19 +00:00
fresh_header.h
M.E.R.C Optional Gear (by Buggler)
2013-01-11 20:24:36 +00:00
network.h
Feature change - Bobby Ray Selection on New Game screen split into two items: Quality and Quantity. Selectors allow for full 1-10 range of quality (coolness) / quantity multipliers, instead of just 1,2,4,10.
2012-05-24 19:41:11 +00:00
server.cpp
cleaned up code: various stuff (out-of-bounds, null-pointer, uninitialized vars,...) (by CleaningWoman)
2013-05-27 20:38:52 +00:00
transfer_rules.cpp
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2011-01-18 09:11:09 +00:00
transfer_rules.h
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2011-01-18 09:11:09 +00:00
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