Commit Graph
91 Commits
Author SHA1 Message Date
Wanne 06eea72cd7 new exe (542)
- bugfix: CTD in German version when using auto fire (missing german strings)
- bugfix: Wrong chance to hit calculation when using RPG rocket launchers
- fixed some spelling mistakes in german and english version

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@508 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-09-22 21:05:18 +00:00
Wanne eb016a9bfb new exe (541)
- bugfix: Enemies do not wear NVGs at night


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@505 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-09-20 09:25:51 +00:00
Wanne 83e59476a5 new exe (538)
- Updated Tooltip code

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@504 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-09-19 06:01:30 +00:00
Wanne cfc94814a2 new exe (Build: 536)
- bugfix (from build 529): IMPs have wrong voices
- bugfix: Multiple IMPs with same voice causes wrong data and CTDs. Now it is impossible to have multiple IMPs with the same voice. No more invalid IMP data with multiple imps (hopefully) ;)
- You can have a maximum number of 6 imps (3 women and 3 men). All have different voices.
- If an IMP is cloned (90210, nickname) an unused voice is set. So we have correct data.
- Prevent the user from selecting used voices in the IMP Voice selection screen

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@503 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-09-18 20:29:31 +00:00
Wanne 409a286ec4 new exe (528):
- moved Random personality flag from INI to option screen
- added MAX_IMP_CHARACTERS entry in the ja2_options.ini (Range: 0 - 6)

- bugfix: Getting incorrect data & CTDs when using multiple IMP characters with same voices. Now it is possible to have up to 6 merc with the same voice without getting incorrect data. No more need to use different voices! (IF YOU PLAY WITH MULTIPLE IMPS, YOU SHOULD START A NEW GAME, BECAUSE THE IMP CHARACTERS GAME DATA IS INCORRECT AND CAUSES CTDs!) 
- bugfix: CTD when using Random personality in I.M.P creation
- bugfix: allow women to be in regular army and administrators
- bugfix: CTD bug when stealing (thx to Brent Johnson aka Nonomori)
- bugfix: when camouflage has worn off for one merc, it was said that every merc camouflage has worn off (including vehicles)


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@500 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-09-17 07:52:28 +00:00
Wanne 27561beb87 new exe (518):
- ShadowWarrior's new tooltip code
- bugfix: CTD when bullets hit door
- bugfix: Gas mask was always worn in low-level tooltips
- bugfix: New drop item system (XML Drop system)
- bugfix: Not all Face-Items (Goggles, NVGs, ...) are dropped, when "Drop all items" is selected
- bugfix: Jeep & Eldorado have the same animation like the Hummer

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@490 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-09-08 21:24:37 +00:00
MaddMugsy b22dadf4c1 new exe (493):
-switched tooltips to work when ALT is held instead of CTRL

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@461 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-08-29 18:43:58 +00:00
MaddMugsy 63eb63bd7e new exe (492):
-added soldier tooltips (English only -- localization pending)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@460 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-08-29 18:42:02 +00:00
MaddMugsy 48d2babd52 new exe (490):
-quick fix: enemies don't wear sun goggles at night

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@456 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-08-29 16:46:48 +00:00
MaddMugsy aef1cd0478 new exe (489):
-quick fix: enemies don't use NVGs during the daytime 
-fixed percentstatusdrainreduction usage in UseKitPoints

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@454 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-08-29 07:04:39 +00:00
MaddMugsy 9e37694d8e new exe (480):
-made mercs say quote when blinded by flashbang
-random GL grenades chosen by enemies now limited by player progress
-Added option for experienced elite percentages


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@453 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-08-29 06:30:01 +00:00
MaddMugsy dea5f3809b new exe (479):
-bugfix: merges not working
-bugfix: attachments not costing APs

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@444 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-08-27 04:39:29 +00:00
Wanne 8b49b43551 new exe (478):
-updated XML-Drop files
-added militia drop rate to XML-Drop files
-added drop rates for LAWs. mortars, launchers, knives, ... (see EnemyWeaponDrops.xml, EnemyMiscDrops.xml) 

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@443 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-08-26 12:26:07 +00:00
MaddMugsy c63d66cf6f new exe (477):
-attachments bugfix

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@442 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-08-25 23:56:35 +00:00
MaddMugsy 69462a09e7 new exe (476):
- BR ammo filter fix that didn't make it into the last exe for some reason...

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@441 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-08-25 23:51:10 +00:00
MaddMugsy 2d2e493cc3 new exe (475):
-externalized AP costs for attachments or an attachment-by-attachment basis
-added APCost to Attachments.xml

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@439 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-08-25 22:56:06 +00:00
MaddMugsy d8e9ba3529 -quick bug fix reading in merges.xml
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@436 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-08-25 22:08:39 +00:00
MaddMugsy 56062af1b5 -Merges.xml changes:
--added APCost
--added secondResultingItemIndex
--renamed resultingItemIndex to secondResultingItemIndex

(see notes on wiki for usage)

- Bugfix: Bobby Ray's Ammo filter was not working properly


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@435 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-08-25 21:42:34 +00:00
Wanne 6fd1a85b00 new new exe (466):
- Vehicle inventory
    -> VEHICLE_INVENTORY = TRUE (Ja2_Options.ini)
- Bug fix: Vehicles sharing same animations
- Added additional enemy item drop system
    -> New XML-Drop files (EnemyWeaponDrops.xml, ...)
    -> Set ENEMIES_ITEM_DROP = 1 (Ja2_Options.ini) to use the new drop system
    -> Disable "Enemies drop all items" to use the new drop system

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@430 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-08-25 08:31:51 +00:00
MaddMugsy 741d451fd1 new new exe (453):
-fixed breaklights not working in Drassen Mine sector
- dying soldiers don't fallback into obstacles anymore. but they still fallback through wall


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@389 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-08-18 01:16:33 +00:00
MaddMugsy 4437f1d8c8 new exe (449):
- fixed camo not working on enemy soldiers
- proper loading of map versions 5.0, 5.25 and 6.0. existing mods friendly.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@380 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-08-16 17:29:45 +00:00
MaddMugsy 1c986cf3fa new exe (444):
-put a stop to enemies and npcs running into gas and fire (hopefully)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@371 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-08-15 17:19:23 +00:00
MaddMugsy 5a4edf867b new exe (439):
-fixed integral bipods not working properly
-changed "bipod" tag in items.xml from a boolean to an integer.  It is now the to-hit bonus for the bipod.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@361 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-08-14 16:04:19 +00:00
MaddMugsy a54fc4a798 new exe (438):
-fixed negative ammo prices

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@357 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-08-14 03:05:20 +00:00
MaddMugsy d86d106400 new exe (435)
-increased chance of damage from gas by 5%
-fire always damages

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@350 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-08-13 23:05:15 +00:00
MaddMugsy 8eee9d970d new exe (432):
-externalized assignment (repair, doctor, training) constants to ja2_options.ini, and added a few for good measure ;)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@345 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-08-13 17:03:39 +00:00
MaddMugsy 285b6a02d4 new exe (430):
-fixed BR display error from exes 427+ (existing savegames ok)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@341 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-08-13 08:12:29 +00:00
Wanne 779ac7c764 - Added "Heavy Weapons" Filter to Bobby Rays Gun & Ammo
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@338 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-08-12 11:46:09 +00:00
MaddMugsy 6b0bfde4eb new exe (428):
-added ENABLE_ALL_WEAPON_CACHES and ENABLE_ALL_TERRORIST flags to exe and to ja2options.ini (requires new game to use)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@337 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-08-12 00:57:05 +00:00
MaddMugsy d83028668d new exe (427):
-small tweak to BR fix from 426 to disable the notbuyable and itemclass = 0 filter on initial inventory setup so we can add new items later

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@334 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-08-11 19:54:26 +00:00
MaddMugsy a9a792a105 new exe (426):
-fixed BR's not stocking things later in game if they were illegal when game started (requires starting a new game to see effects)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@333 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-08-11 19:31:11 +00:00
MaddMugsy a672c89559 new exe (425):
-added ENABLE_CREPITUS flag to ini file.  This flag will allow you to enable/disable crepitus in Sci-Fi mode.  It does not enable/disable the creatures in realistic mode - they will never show up in this mode.

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@331 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-08-11 18:25:22 +00:00
Wanne 849b6f3a32 new exe (423):
-Added Bobby Rays filter buttons to Guns, Ammo and Used
Filter for Armour and Misc will follow ...

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@325 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-08-11 10:46:21 +00:00
MaddMugsy 2877e57302 new exe (422):
-small change to autofire spread bursts to enable selection of # of rounds fired (select # rounds as normal, and then drag the cursor over multiple targets)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@323 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-08-11 04:46:32 +00:00
MaddMugsy 342e3b5f72 new exe (420):
-added scifi tag to items.xml
-added some limited auto-aim to spread fire to make it actually useful

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@322 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-08-11 04:06:15 +00:00
MaddMugsy 74e7b03c66 new exe (413):
-fixed camo not working after a merge until the item was removed and replaced
-ammo weight calculation changes from pulmu

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@310 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-08-09 16:03:52 +00:00
MaddMugsy 4fef9f07b2 new exe (407):
-madlab no longer allowed to set fingerprintid on rocket rifles
-ctrl+enter deadlock abort keys no longer require cheat mode to be active

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@298 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-08-05 00:05:43 +00:00
MaddMugsy 28cc4eedc8 new exe (406):
-fixed camo kit attachments contributing to overall camo % for mercs

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@297 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-08-04 20:41:39 +00:00
MaddMugsy 634432330d new exe (405):
-item tooltips now display combined weight of items in a stack
- added menu option to allow/disallow crows

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@296 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-08-04 19:40:21 +00:00
MaddMugsy e7fdfc482c new exe (403):
-fixed "Crouched/crouched move" appearing in skill descriptions instead of "expert"

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@295 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-08-04 18:06:19 +00:00
MaddMugsy f6f0be2bf2 new exe (402):
-fixed camo kit only adding 50% camo

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@294 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-08-04 17:40:39 +00:00
MaddMugsy 690cd9a610 new exe (401):
-added ammo weight fixes from Pulmu, including dynamic ammo weight option in ini file

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@293 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-08-04 15:51:15 +00:00
MaddMugsy b4cea48d93 new exe(400):
-ammo weights affected by # bullets remaining
-added urban, desert and snow camo -- note that snow camo doesn't currently do anything.  There's no way to determine if a soldier is standing on snow!  The effect is there, but the implementation will have to come later...
-added localization code for German and Russian ammo strings and item names and descriptions


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@289 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-08-04 05:25:55 +00:00
MaddMugsy 3f6f563cb8 new exe (389):
-upsized loop variable in FindReplacementMagazine in Items.xml from a UINT8 to a UINT16 to fix potential magazine rollover

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@278 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-08-01 21:27:03 +00:00
MaddMugsy 1af4adeee9 new exe (386):
-fixed lock buster damage rolling over
-doubled chance for lockbuster ammo to hit locks
-re-added equipment bonus application code removed earlier.  Turned out the new code isn't called in the strategic map.
- bug fix: invisible enemies
- bug fix: manual reload for two weapons
- bug fix: barrel extender falls off while none is attached

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@274 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-08-01 06:04:20 +00:00
MaddMugsy 97b95f16b7 new exe (381):
-bug fix: Win 98 CTD

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@267 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-07-30 05:40:04 +00:00
MaddMugsy 9dbfee878f new exe (377):
-changed when equipment bonuses are applied to better handle dropping / throwing items
-stealth colouring added to code - shows up when stealthbonus is >= 50 - stealth colour has priority over camo colour


git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@263 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-07-28 19:40:04 +00:00
MaddMugsy 2df87d09de new exe (367):
- fixed the bug fix from build 365: Smoke grenade has the same effect as mustard gas grenade (need to run in gas cloud to reproduce)

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@254 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-07-24 18:41:19 +00:00
MaddMugsy 93e2751484 new exe (365):
- bug fix: Smoke grenade has the same effect as mustard gas grenade (need to run in gas cloud to reproduce)
-Rain noise can be toggled ON/OFF in the Options Screen
-Added Brightness Level string to the German Version, when pressing "F" in tactical screen

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@253 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-07-22 03:46:43 +00:00
MaddMugsy 9f2385ea06 new exe (362):
-added StealthBonus tag to Items
-stealth works like extra camouflage, but is not terrain dependent and also conceals noise
-fixed armour attachments getting destroyed when armour is destroyed
-Fix: Correct offsets in laptop zoom in/out animation in all 3 resolutions

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@245 4f8fa57e-7814-0410-bad4-adc449f26b7c
2006-07-21 03:16:19 +00:00