Commit Graph
57 Commits
Author SHA1 Message Date
Asdow 55ae5d5f72 Add revolver holster to filter 2025-08-30 14:21:01 +03:00
Asdow b97e5cb90a Externalized UB bloodcat quest sector 2025-06-25 22:54:22 +03:00
Asdow 0cd872a3b2 Fixes quest ending if you kill bloodcats before talking to Betty first 2025-06-25 22:53:38 +03:00
Asdow 3a5be2bd39 Fix Speck speech after hiring a merc
Speech file formats take precedence in order of mp3 > ogg > wav
Data-1.13 had two of Speck's lines as .ogg format which would then get loaded even in UB instead of UB specific lines that were in .wav format.
2025-06-25 16:26:55 +03:00
Asdow 6dc2cd329e Use correct backgrounds for UB mercs
Gaston, Stogie and Manuel had wrong backgrounds as the profiles we use in UB are different from the ones that were added to JA2
2025-06-25 13:45:12 +03:00
Asdow b52b42b82d Improve ini setting descriptions
* Externalized the fan tunnel starting sector exitgrid location that was still hardcoded.
2025-06-24 22:53:03 +03:00
Asdow ffe72a156b Update Biggins NPC script
* Trying to walk past him, he will now stop the player, move to the correct tile, trigger the mine explosives and turn hostile
* Threatening him will close the dialogue, he moves to the correct tile, triggers explosives and turns hostile
* Shooting him makes him turn hostile. Does not trigger explosives. Game keeps freezing if he gets interrupted while on his way to the tile where bombs are set off so this functions as a workaround.
2025-06-24 19:34:23 +03:00
Asdow a9ba654eb7 Add weekly & bi-weekly salaries
UB will rely on weekly salary as the onetime fee and new M.E.R.C members were working for free
2025-04-25 23:07:58 +03:00
Asdow 47267a6194 Remove duplicate salary
UB Gaston (profile 58) had salary tags duplicated with the latter tags having value 0 making him a free mercenary. A veritable oxymoron!
2025-04-25 22:23:51 +03:00
Asdow 97df7fce77 Revert "Update Silhouette.xml"
This reverts commit 84e00679de.
2025-01-08 11:02:45 +02:00
Asdow 84e00679de Update Silhouette.xml 2025-01-08 00:44:00 +02:00
Asdow 65e384480b Update ExplosionType.xml 2025-01-08 00:44:00 +02:00
Asdow b37234d539 Add missing entry to Silhouttes.xml 2025-01-02 22:29:00 +02:00
Asdow a148f8f633 LOBOT: Fix invisible sprites for hand mortar
Uses sawn off shotgun graphics for now as we lack unique sprites for it
2024-12-30 19:27:57 +02:00
Asdow 3f31a1e451 Harmonize load screen delay
Gameplay hints are shown in the message log after a load so let's not make the player wait for extra time
2024-12-24 18:21:39 +02:00
Asdow ebeade551e Enable extra mouse keys
Consistent with other default configs
2024-12-24 12:16:38 +02:00
Asdow 3266e6328f Limit maximum enemy spawns 2024-12-24 00:17:08 +02:00
Asdow 958bd7dec4 Add missing tags back to Items.xml
FoodType & PercentAim were missing
2024-12-22 14:11:32 +02:00
Asdow 6320e6c8cc Add individual tags for ItemFlags bitmasks
Requires updated .exe
2024-12-22 00:08:05 +02:00
AsdowandGitHub b9f77e8483 Replace MercOpinion.xml files with the new format (#95)
Instead of storing all opinions in unique <Opinion1>, <Opinion2>, ... <Opinion254> tags for all profiles, only opinions with a value other than 0 is now stored in <AnOpinion id = "1" modifier = "-10" /> tag

This change changed the loading time for merc opinions from 4.047 s to 0.011 s

A small cmd utility tool for converting existing MercOpinions.xml data into the new format is available at https://github.com/Asdow/JA2-ConvertXMLData/tree/master
2024-08-13 00:29:17 +03:00
AsdowandGitHub a57876d507 Added item graphics up to Barrett M82A2 for Vanilla config (#94)
Fixes CTD / Assertion error from missing graphics when playing the game with Vanilla config and seeing the M82A2 in BR shop or when encountering the item in strategic/tactical modes
2024-08-06 18:34:21 +03:00
AsdowandGitHub 6e2de6c617 LOBOT: Add ghillie suit and camo uniform (#77) 2024-03-05 11:54:46 +02:00
AsdowandGitHub 30c9a8d0fc Default options (#42)
* Changed default options

Show Movement Path -> True
Sleep/Wake Notifications -> False
Show Tree Tops -> True
Smart Tree Tops -> True
High-Angle Grenade Launching -> True
Tracer Effect for Single Shot -> True
Logical Bodytypes -> True
Auto Fast Forward AI Turns -> True
Start at maximum aim -> True
2023-08-11 22:03:13 +03:00
AsdowandGitHub 0f38bd990d Create SectorNames.xml (#38)
Renamed traversable sectors according to original Unfinished Business campaign
2023-07-25 18:50:13 +03:00
AsdowandGitHub 98f17aad86 Lobot: Added blood pools to 3 death animations (#37)
* LOBOT: Add blood pools to most common death anims

* Move HasRifleInHand layerprop down in priority

Allows more specific graphics to take over precedence, eg. when a rifle instead of AR class weapon uses FAL graphics
2023-07-22 14:14:29 +03:00
AsdowandGitHub 7a888677a4 Update F_N_PRNE_kevlar.sti (#35)
Fix faulty sprite for female merc
2023-07-19 15:37:39 +03:00
AsdowandGitHub c810b0cd28 Added default setting for alternate pathfinding (#28) 2023-02-15 11:53:17 +02:00
AsdowandGitHub e95214e641 Lobot: Fix dual wielding sawed off shotguns (#27) 2023-01-25 15:58:19 +02:00
AsdowandGitHub 12282d2771 Add defaults for new option (#25) 2023-01-22 23:36:16 +02:00
AsdowandGitHub 832b1a7bf2 Lobot: Fix flying back with bloodspurt animation (#20)
There was an error where this animation was 7 frames per direction long, when it should be 24 frames per direction.

Using regular flying back animation as a placeholder until animations with gore are implemented.
2023-01-20 13:16:49 +02:00
AsdowandGitHub b90e364d7a Lobot (#19)
Make use of new  attachment filter criterion for lobot

Balaclava still requires to be defined as a valid attachment for helmets, but kneepads should now show up already when they are attached to leg armor.
2023-01-19 14:22:32 +02:00
AsdowandGitHub d0684923db Fix rendering mistake in EOD pants for big male (#17) 2023-01-16 13:39:51 +02:00
AsdowandGitHub 5f071ca86a Merge pull request #14 from 1dot13/LOBOT
New graphics for LOBOT
2023-01-15 02:09:23 +02:00
Asdow ab9335a2ce EOD suit for big male 2023-01-15 01:59:12 +02:00
Asdow 25f6fbc931 Update Hats.stp 2023-01-14 15:25:51 +02:00
Asdow af0ede3d60 Fix regular male EOD helmet when prone 2023-01-14 15:24:57 +02:00
Asdow f76c9ce5a2 Fix rolling with rifle and eod suit on 2023-01-14 14:59:33 +02:00
Asdow 70f8c2ae09 Added alternative eod helmet graphics
When prone and wearing eod helmet and vest, the vest collar needs to cover part of the helmet
2023-01-14 14:34:00 +02:00
Asdow fd0e73ab92 Remove EOD helmet and vest from other filters 2023-01-14 02:39:05 +02:00
Asdow 465f39a9e1 Added EOD suit animations for female 2023-01-14 02:38:25 +02:00
Asdow 7045e4c2de update EOD vest sti files 2023-01-13 19:19:20 +02:00
Asdow f42e439a4a Update LOBOT xml files 2023-01-13 18:43:02 +02:00
Asdow 30fcda5501 EOD suit anims for regular male 2023-01-13 18:38:31 +02:00
Asdow 78791b9789 Add spectra & balaclava for big male and female 2023-01-12 20:41:21 +02:00
Asdow 120ce28c66 Added balaclava, heavy armor vest and holsters for regular male 2022-11-19 20:04:39 +02:00
Asdow ae2dd0f6fe Added Kevlar vest graphics 2022-11-18 19:47:20 +02:00
AsdowandGitHub 464865994b Merge pull request #11 from 1dot13/LOBOT
Update Filters.xml
2022-11-10 19:57:55 +02:00
Asdow f1c4897408 Update Filters.xml
Fix typo, for whatever reason this error only triggered in JA2_vanilla vfsconfig
2022-11-10 19:57:13 +02:00
AsdowandGitHub b92130c76b Merge pull request #8 from 1dot13/LOBOT
- Add Sawnoff shotgun animations to LOBOT
- Move LOBOT xml data to Data from Data-1.13
-- Items.xml uiIndexes match between 1.13 and Vanilla so a separate filters.xml is not needed for Data-1.13
2022-11-10 19:33:28 +02:00
Asdow 6c3a6c9ad1 Move LOBOT tabledata to Data from Data-1.13 2022-11-10 19:29:28 +02:00
AsdowandGitHub 3f2d3649d5 Merge pull request #9 from 1dot13/resolution
Update Ja2.ini
2022-11-06 14:04:01 +02:00
Asdow 6a013b4f73 Update Ja2.ini
Set new default resolution that works better with 16:9 monitors
2022-11-06 11:57:06 +02:00
Asdow 747c90c13c Add Sawnoff shotgun animations to LOBOT 2022-11-06 11:52:11 +02:00
AsdowandGitHub bae6181b1d Merge pull request #4 from 1dot13/cleanup
Delete Tools folder from GameDir
2022-10-15 21:30:33 +03:00
Asdow 810a0f357a Delete Tools folder from GameDir
ExShell is outdated and unusable with cnc-ddraw
Faces viewer and Merc Profile Editor are better stored in a separate repo that has modding tools instead of GameDir
2022-10-15 21:27:07 +03:00
AsdowandGitHub 2ec6f352dc Merge pull request #3 from 1dot13/cnc-ddraw
Include cnc-ddraw wrapper
2022-10-15 21:15:07 +03:00
Asdow 312593d4f7 Include cnc-ddraw wrapper
Release 4.7
ddraw.ini settings are set to borderless fullscreen, OpenGL and nearest neighbor scaling by default
2022-10-15 21:13:31 +03:00