Flugente
7aaab52e4b
New minigame: Pong
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2353 4f8fa57e-7814-0410-bad4-adc449f26b7c
2017-01-04 19:30:46 +00:00
Flugente
f92c98a603
New feature: Minigames are interactive actions that happen in a dedicated screen. For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&goto=347722&#msg_347722
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2350 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-12-11 12:37:27 +00:00
Flugente
0c926bc25a
New feature: SAM site cover can now overlap, and SAM sited can be hacked to lower their radius. For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23211&goto=347188&#msg_347188
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2343 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-10-05 21:55:45 +00:00
silversurfer
64fe4bb282
- removed parameter USE_NEW_CTH_CALCULATION from Ja2_Options.INI as it is not used anymore since r8281
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- added missing rain chance to some sectors and fixed typo for sand storm chance
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2335 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-08-06 10:47:38 +00:00
Flugente
648247788e
Helpful option: if PRINTOUTTILESET is TRUE (default FALSE), pressing [f] over a structure will also print out what tileset the structure's subtileset belongs too, its name, and the specific tile index. This is rather helpful if you set up fortifiction or interactive action xmls, or if you just want to know a sector's tileset.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2334 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-08-03 17:37:26 +00:00
Flugente
e9d0db9036
New feature: interactive actions allow various actions (hacking/reading/drinking/...) from user-defined xml acttions. The exact results can be set in a lua function.
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For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23144&goto=346447&#msg_346447
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2333 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-08-02 18:51:14 +00:00
Flugente
ad9d1fd278
- New background property: <snake_defense> alters snake defense chance
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- New sector property: <numsnakes> sets maximum number of snakes per snake attack
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2332 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-07-26 22:35:58 +00:00
Flugente
8230208d06
New feature: mines require workers for maximum income, these can be trained like militia.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2328 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-07-04 22:22:16 +00:00
Flugente
2afdd26252
New feature: environment hazards pose danger to soldiers in certain sectors - first use are snakes that attack anybody in water sources in swamps.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2327 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-07-03 21:10:48 +00:00
Flugente
ee657d400b
New feature: localized weather adds more weather types, different weather can happen in different sectors at the same time.
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For more info, see http://thepit.ja-galaxy-forum.com/index.php?t=msg&th=23094&#msg_345949
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2325 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-06-18 20:55:38 +00:00
silversurfer
5dceb70a4d
some documentation updates in files (by CVB)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2314 4f8fa57e-7814-0410-bad4-adc449f26b7c
2016-04-13 14:32:16 +00:00
silversurfer
19159fd3fa
Fix: Sector L4 had an invalid water type
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2274 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-11-08 12:41:32 +00:00
Flugente
db69a39979
Change: replaced all <usPrisonRoomNumberXX>-tags with <usPrisonRoomNumber>, now 65535 prison rooms are supported
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2234 4f8fa57e-7814-0410-bad4-adc449f26b7c
2015-04-21 20:33:17 +00:00
Flugente
daba2726e8
New Feauture: a private military company allows hiring of advanced militia. For more info, see http://www.ja-galaxy-forum.com/ubbthreads.php/topics/335279#Post335279
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2130 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-08-30 17:19:34 +00:00
Flugente
66fc68ef67
New feature: Diseaes affect your mercenaries. They can be contracted in varíous ways and have varying effects.
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For more info, see http://www.ja-galaxy-forum.com/ubbthreads.php/topics/334918#Post334918
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2099 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-08-10 13:05:18 +00:00
Wanne
9c758c3b69
Merged from revision: 2075
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- Fixed extra spaces in names and nicknames in MercProfiles.xml (by Buggler)
- Changed Ja2Options.ini settings (by Buggler & Sevenfm):
MAX_NUMBER_PLAYER_MERCS = 32
DIRT_SYSTEM = FALSE
AUTO_FAST_FORWARD_ENEMIES = 2
AUTO_FAST_FORWARD_MILITIA = 1
AUTO_FAST_FORWARD_CIVS = 1
AUTO_FAST_FORWARD_CREATURES = 1
CLOCK_SPEED_PERCENT = 120
ENEMY_CLOCK_SPEED_PERCENT = 120
- Removed unused Ja2Options.ini:
MIN_RANGE_FOR_FULL_COWERING_TARGET_PENALTY
STAMINA_HIT
- Updated ReadMe in Windows 8 Fix.zip (by Buggler)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2076 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-07-21 18:09:59 +00:00
Flugente
05ada754c1
- Adjusted military headquarter description.
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- Extended SquadNames.xml.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2063 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-07-08 18:58:43 +00:00
Wanne
03754e519b
Merged from revision: 2006
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- Externalized country name and noun to cities.xml (by Buggler)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@2007 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-04-06 14:44:23 +00:00
Flugente
c60bcfd467
New Feature: strategic militia command allows ordering militia around in the map if someoen performs the STRATEGIC_MILITIA_MOVEMENT facility assignment.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1946 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-02-18 21:23:44 +00:00
Wanne
06c99d1093
Merged from revision: 1939
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Improved Snitch Trait (by anv)
- The snitch actions can be selected in the strategy view "Assignment" menu
o Spreading Propaganda: Accessible in town sectors
o Gathering Rumours: Accessible in town sectors
o Undercover Prison Snitch: Accessible from Facilities menu (Prison)
o Preventing Misbehaviour: New Snitch Menu
o Passive Reputation Increase
see: http://www.bears-pit.com/board/ubbthreads.php/topics/329412/1.html
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1940 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-02-12 17:23:44 +00:00
Flugente
f7249dbbd0
Merged revision(s) 1932-1933 from branches/ja2_data_official_2014:
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- Enlarged move item toggle button in sector inventory (by anv)
- switched performance bonus of Hospital and Combat Support Hospital
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1934 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-02-06 18:28:29 +00:00
Flugente
6651105f13
Merged revision(s) 1928 from branches/ja2_data_official_2014:
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Meduna SAM site terminal restoration orientation was wrong
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1929 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-02-01 02:18:09 +00:00
Wanne
faf33e9cb1
Merged from revision: 1922
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- Updated Ja2_Options.INI and INIEditorJA2Options.xml comments (by Buggler)
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1923 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-01-22 08:05:51 +00:00
Wanne
0e77b9a691
Creature Externalization (by Buggler)
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- externalized creature feeding sector CREPITUS_FEEDING_SECTOR to Mod_Settings.xml
- added more comments to CreaturePlacements.xml
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1909 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-01-02 07:43:00 +00:00
Wanne
d627a15a3d
Creatures Externalizations (by Buggler)
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- externalized creatures placement and composition to CreaturePlacements.xml
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1907 4f8fa57e-7814-0410-bad4-adc449f26b7c
2014-01-01 12:52:31 +00:00
Wanne
08d14d1641
Hide heli refuel site in airspace mode before discovering them (by Buggler)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1902 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-12-27 09:36:07 +00:00
silversurfer
3efb342515
- Added new tags for heli tile index and missing tag in helisites.xml (by Buggler)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1872 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-11-16 10:44:13 +00:00
Wanne
98c1b5a7b4
- Externalized heli refuel sites (Map/HeliSites.xml)
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- Added more default tags to empty startinggearkits
- Added comments to minerals.xml
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1871 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-11-15 19:37:06 +00:00
Wanne
2f1371d56f
New Feature: Different Mineral Types for Mines (by Jazz & Buggler)
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- Instead of only having Gold and Silver for Mines, we can now add more mineral types (-> TableData\Map\Minerals.xml)
- The initialization of the mineral types of the mines is done in LUA (Scripts\initmines.lua)
- Example: https://ja2svn.dyndns.org/source/ja2/trunk/Documents/1.13%20Modding/Modding%20Examples/New%20Minerals-Mines%20Example.zip
o In this example we have a new mineral type (Oil) and the Cambria Mine (H8) becomes a Refinery
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1870 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-11-12 09:58:46 +00:00
Flugente
f18782a2bd
New feature: radio operator trait allows calling in artillery, requesting reinforcements, scanning for enemies and a few other skills
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1848 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-30 22:20:39 +00:00
silversurfer
9db48861aa
Fixed wrong recovery bonus values for facilities. They were upside down. Sleeping was worse than idling.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1815 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-10-12 14:44:40 +00:00
Wanne
6097e3e795
- Fixed Tixa explored sector name (by Buggler)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1799 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-09-30 17:49:04 +00:00
Wanne
17efff2861
- Deleted unused file A9_0_ExtraItems_Expert.xml
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1786 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-09-23 06:53:51 +00:00
Wanne
eb459db10b
- Added comments to Samsites.xml (by Buggler)
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1774 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-09-17 14:45:49 +00:00
Wanne
9ebb2471e4
Mobile Militia Improvements (by moa)
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o see: http://www.bears-pit.com/board/ubbthreads.php/topics/325133/Re_Fix_Catched_the_mobiles.html#Post325133
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1773 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-09-13 06:33:28 +00:00
Flugente
9a20b901b5
- Prisoners of war are now spawned in prison sectors. They have fitting dialogue etc. Harming them slightly lowers global loyalty. The roomnumbers are set in SectorNames.xml.
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- Prisoner system: added ini options that allow display of surrender strength sum, and externalised surrender strength modifier. Proabilities for prisoner events were increased to more reasonable values.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1613 4f8fa57e-7814-0410-bad4-adc449f26b7c
2013-03-05 01:17:21 +00:00
Flugente
a89f7f6856
- The facility performance tag now determines the effectiveness of the interrogation assignment (100 = standard).
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- If you set a handcuff's item to class from MISC (<usItemClass>268435456</usItemClass>)to KIT (<usItemClass>8192</usItemClass>), it will be treated as a stack of binders. Repeated use on enemies consumes the item (see item #1632 ).
- added 'stack of binders' item to Jake and Sam inventories.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1576 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-12-17 21:26:03 +00:00
Flugente
09854af719
- allowed to check militia in Tixa
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- added pepper spray to a few mercs
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1570 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-12-03 23:29:11 +00:00
Flugente
c7a0ae0b4a
New Feature: The prisoner system allows to capture enemy soldiers by using handcuffs on them. They can be transferred to a prison the player controls, and be interrogated there.
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1568 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-12-03 00:30:42 +00:00
Wanne
3bda80691e
Fixes (by Buggler)
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- Fixed incorrect/missing Map Entry Points
- Corrected previous mistake in MovementCosts.xml sector F5 access to east & west
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1563 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-11-17 14:08:47 +00:00
MaddMugsy
f41026d719
Xml Editor Version .100
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-Added AmmoFlags lookup table and reference in AmmoTypes.xml
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1557 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-11-09 08:02:24 +00:00
Wanne
c8b73bc38d
Movement Costs fix (by Buggler)
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- Fix for Alma Northeast Border TravelRating
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1555 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-11-08 08:36:57 +00:00
Wanne
b095f03b2d
Bugfix: Movement costs (by Buggler)
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- Fixes include C1-D1 & I2-I3 as GroundBarrier; corrected Alma & its borders TravelRating
- Align traveling costs to be more inline w strategic & actual maps
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1554 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-11-06 18:26:56 +00:00
Flugente
7ee9f31b82
added data and new STI's necessary for the new covert ops trait
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git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1529 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-24 23:48:48 +00:00
Wanne
512427dd1d
- Deleted UB loadscreens (800x600 and 1024x768)
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- Added UB loadscreens in PNG format
- Updated SectorLoadscreens.xml comments
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1523 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-24 13:11:21 +00:00
Flugente
83daa2d2ee
- added new icons, xml data and settings for the advanced repair/dirt system
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- more under http://www.bears-pit.com/board/ubbthreads.php/topics/308926/New_feature_advanced_repair_di.html#Post308926
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1496 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-08-18 00:02:57 +00:00
Flugente
71d7bea33b
New feature: food system requires mercs to eat and drink in order to survive
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- added food items
- added food items to various mechants, BR and as enemy item choice
- added cantina facility
- canteens can now be refilled in sectors by pressing 'Ctrl' + '.'. Map/SectorNames.xml determines wether this is possible, and wether the water will be poisonous
- added new icons related to the food system
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1471 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-07-21 16:47:16 +00:00
MaddMugsy
41bd2a0802
1. AttachmentClass and Silhouette xml files moved from Lookup folder to main TableData folder
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2. Added and updated some of the required files from HAM5. Others will be added when the code is ready. HAM5 XML changes have been included for use with the latest XML Editor code. These changes will be ignored by the game.
3. AttachmentClass changes by Flugente applied to xml file.
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1383 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-04-09 22:35:54 +00:00
Wanne
84d990e7fb
MERGED GameDir files from the development GameDir folder from revision 4545 up to 4882
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Development GameDir folder: https://ja2svn.dyndns.org/source/ja2/branches/Wanne/JA2%201.13%20MP/GameDir
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1353 4f8fa57e-7814-0410-bad4-adc449f26b7c
2012-01-18 11:58:16 +00:00
Wanne
a21c596aed
- Added new face gear: Sun Goggles (by PasHancock)
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o Only merc Index 0 - 10 is currently adjusted
o Empty Face_SunGoggles_IMP.sti. We need to add sun goggles for imps
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1324 4f8fa57e-7814-0410-bad4-adc449f26b7c
2011-08-15 14:54:41 +00:00