Check for closest known opponent in status black

This commit is contained in:
Asdow
2023-08-16 23:07:29 +03:00
parent b91871b518
commit 070867d965
+5
View File
@@ -4917,6 +4917,11 @@ INT16 ubMinAPCost;
DebugMsg (TOPIC_JA2,DBG_LEVEL_3,"DecideActionBlack");
INT32 sOpponentGridNo;
INT8 bOpponentLevel;
sClosestOpponent = ClosestKnownOpponent(pSoldier, &sOpponentGridNo, &bOpponentLevel);
DebugAI(AI_MSG_INFO, pSoldier, String("sClosestOpponent %d", sClosestOpponent));
// sevenfm: disable stealth mode
pSoldier->bStealthMode = FALSE;
// disable reverse movement mode