remove leftover unused stuff from personnel.cpp

This commit is contained in:
Marco Antonio J. Costa
2025-10-07 22:59:05 -03:00
committed by majcosta
parent ba2e69d045
commit 08b8d2f04f
-21
View File
@@ -164,16 +164,6 @@
#define X_OF_PERSONNEL_SCROLL_REGION (iScreenWidthOffset + 573) #define X_OF_PERSONNEL_SCROLL_REGION (iScreenWidthOffset + 573)
#define SIZE_OF_PERSONNEL_CURSOR 19 #define SIZE_OF_PERSONNEL_CURSOR 19
// number buttons
enum{
OK_ATM = 0,
DEPOSIT_ATM,
WIDTHDRAWL_ATM,
CANCEL_ATM,
CLEAR_ATM,
NUMBER_ATM_BUTTONS,
};
// enums for the buttons in the information side bar ( used with giPersonnelATMStartButton[] ) // enums for the buttons in the information side bar ( used with giPersonnelATMStartButton[] )
enum enum
{ {
@@ -197,15 +187,6 @@ UINT8 uiCurrentInventoryIndex = 0;
UINT32 guiSliderPosition; UINT32 guiSliderPosition;
// the transfer funds string
CHAR16 sTransferString[ 32 ];
INT32 giPersonnelATMSideButton[ NUMBER_ATM_BUTTONS ];
INT32 giPersonnelATMSideButtonImage[ NUMBER_ATM_BUTTONS ];
INT32 iNumberPadButtons[ 10 ];
INT32 iNumberPadButtonsImages[ 10 ];
#define PrsnlOffSetX (-15) //-20 #define PrsnlOffSetX (-15) //-20
#define Prsnl_DATA_OffSetX (36) #define Prsnl_DATA_OffSetX (36)
#define PrsnlOffSetY 10 #define PrsnlOffSetY 10
@@ -264,8 +245,6 @@ INT32 giPersonnelATMStartButtonImage[PERSONNEL_NUM_BTN];
INT32 giPersonnelATMButton; INT32 giPersonnelATMButton;
INT32 giPersonnelATMButtonImage; INT32 giPersonnelATMButtonImage;
BOOLEAN fOldATMFlags = 0;
// WDS - make number of mercenaries, etc. be configurable // WDS - make number of mercenaries, etc. be configurable
// For the active mercenary screen... // For the active mercenary screen...
// the id of currently displayed merc in right half of screen // the id of currently displayed merc in right half of screen