Fix pTeamSoldier initialization

This commit is contained in:
Asdow
2025-11-18 17:39:27 +02:00
parent 4cb1ebac88
commit 0bbb01ae87
+1 -1
View File
@@ -275,7 +275,7 @@ void DoneFadeOutKilledQueen( void )
// look for all mercs on the same team,
for ( ; cnt <= gTacticalStatus.Team[ ENEMY_TEAM ].bLastID; ++cnt )
{
pSoldier = cnt;
pTeamSoldier = cnt;
// Are we active and in sector.....
if ( pTeamSoldier->bActive )
{