Improve AI item handling log entry

This commit is contained in:
Asdow
2023-08-17 19:52:21 +03:00
parent 664142c36c
commit 1c4929c3e1
+1 -2
View File
@@ -2317,10 +2317,9 @@ INT8 ExecuteAction(SOLDIERTYPE *pSoldier)
{
if ( iRetCode != ITEM_HANDLE_BROKEN ) // if the item broke, this is 'legal' and doesn't need reporting
{
DebugAI( String( "AI %d got error code %ld from HandleItem, doing action %d, has %d APs... aborting deadlock!", pSoldier->ubID, iRetCode, pSoldier->aiData.bAction, pSoldier->bActionPoints ) );
DebugAI(AI_MSG_INFO, pSoldier, String( "AI %d got error code %ld from HandleItem, doing action %d, has %d APs... aborting deadlock!", pSoldier->ubID, iRetCode, pSoldier->aiData.bAction, pSoldier->bActionPoints ) );
ScreenMsg( FONT_MCOLOR_LTYELLOW, MSG_BETAVERSION, L"AI %d got error code %ld from HandleItem, doing action %d... aborting deadlock!", pSoldier->ubID, iRetCode, pSoldier->aiData.bAction );
}
DebugAI(AI_MSG_INFO, pSoldier, String("CancelAIAction: !ITEM_HANDLE_OK"));
CancelAIAction( pSoldier, FORCE);
#ifdef TESTAICONTROL
if (gfTurnBasedAI)