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- bugfix: CTD in Drassen Mine battle
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@613 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -200,7 +200,7 @@ static UINT32 guiStructureHitChance[ MAX_DIST_FOR_LESS_THAN_MAX_CHANCE_TO_HIT_ST
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// MoveBullet and ChanceToGetThrough use this array to maintain which
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// of which structures in a tile might be hit by a bullet.
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#define MAX_LOCAL_STRUCTURES 20
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#define MAX_LOCAL_STRUCTURES 100
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STRUCTURE * gpLocalStructure[MAX_LOCAL_STRUCTURES];
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UINT32 guiLocalStructureCTH[MAX_LOCAL_STRUCTURES];
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