- bugfix: CTD in Drassen Mine battle

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@613 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Lesh
2006-11-02 18:37:08 +00:00
parent e1d8f249e3
commit 238a1c2983
+1 -1
View File
@@ -200,7 +200,7 @@ static UINT32 guiStructureHitChance[ MAX_DIST_FOR_LESS_THAN_MAX_CHANCE_TO_HIT_ST
// MoveBullet and ChanceToGetThrough use this array to maintain which
// of which structures in a tile might be hit by a bullet.
#define MAX_LOCAL_STRUCTURES 20
#define MAX_LOCAL_STRUCTURES 100
STRUCTURE * gpLocalStructure[MAX_LOCAL_STRUCTURES];
UINT32 guiLocalStructureCTH[MAX_LOCAL_STRUCTURES];