-CTH fix for rocket launchers

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@270 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
MaddMugsy
2006-06-19 21:27:46 +00:00
parent 039b9211b7
commit 3d3c6afd32
+1 -1
View File
@@ -3705,7 +3705,7 @@ INT8 FireBulletGivenTarget( SOLDIERTYPE * pFirer, FLOAT dEndX, FLOAT dEndY, FLOA
INT8 ChanceToGetThrough( SOLDIERTYPE * pFirer, FLOAT dEndX, FLOAT dEndY, FLOAT dEndZ )
{
if ( Item[pFirer->usAttackingWeapon].usItemClass == IC_GUN || Item[ pFirer->usAttackingWeapon ].usItemClass == IC_THROWING_KNIFE )
if ( Item[pFirer->usAttackingWeapon].usItemClass == IC_GUN || Item[ pFirer->usAttackingWeapon ].usItemClass == IC_THROWING_KNIFE || Item[pFirer->usAttackingWeapon].rocketlauncher )
{
BOOLEAN fBuckShot = FALSE;