options for AI window-jumping and jumping through closed windows

git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1558 4f8fa57e-7814-0410-bad4-adc449f26b7c
This commit is contained in:
Flugente
2012-11-11 05:40:34 +00:00
parent 09af018716
commit 3d745c57f4
+6
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@@ -1484,6 +1484,9 @@ CRITICAL_LEGSHOT_CAUSES_AP_LOSS = TRUE
CAN_JUMP_THROUGH_WINDOWS = TRUE
; allows jumping through closed windows, smashing them while jumping
CAN_JUMP_THROUGH_CLOSED_WINDOWS = TRUE
;------------------------------------------------------------------------------------------------------------------------------
; Turn this on and your merc can climb on walls (that have 2 floors like buildings) by pressing 'j'.
;------------------------------------------------------------------------------------------------------------------------------
@@ -1940,6 +1943,9 @@ ZOMBIE_RISE_WAVE_FREQUENCY = 60
; Can zombies climb roofs?
ZOMBIE_CAN_CLIMB = TRUE
; Can zombies jump through windows?
ZOMBIE_CAN_JUMP_WINDOWS = TRUE
; zombies made from corpses of civilians do not have a punch animation, which results in a deadlock if they try to punch
; TRUE: So instead, they blow up, dealing damage to everyone (setting TRUE)
; FALSE: Another option is a 'simulated attack' without animation. However, this is pretty simple and rigged up, only a temporary solution.