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options for AI window-jumping and jumping through closed windows
git-svn-id: https://ja2svn.mooo.com/source/ja2_v1.13_data@1558 4f8fa57e-7814-0410-bad4-adc449f26b7c
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@@ -1484,6 +1484,9 @@ CRITICAL_LEGSHOT_CAUSES_AP_LOSS = TRUE
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CAN_JUMP_THROUGH_WINDOWS = TRUE
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CAN_JUMP_THROUGH_WINDOWS = TRUE
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; allows jumping through closed windows, smashing them while jumping
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CAN_JUMP_THROUGH_CLOSED_WINDOWS = TRUE
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;------------------------------------------------------------------------------------------------------------------------------
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;------------------------------------------------------------------------------------------------------------------------------
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; Turn this on and your merc can climb on walls (that have 2 floors like buildings) by pressing 'j'.
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; Turn this on and your merc can climb on walls (that have 2 floors like buildings) by pressing 'j'.
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;------------------------------------------------------------------------------------------------------------------------------
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;------------------------------------------------------------------------------------------------------------------------------
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@@ -1940,6 +1943,9 @@ ZOMBIE_RISE_WAVE_FREQUENCY = 60
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; Can zombies climb roofs?
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; Can zombies climb roofs?
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ZOMBIE_CAN_CLIMB = TRUE
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ZOMBIE_CAN_CLIMB = TRUE
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; Can zombies jump through windows?
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ZOMBIE_CAN_JUMP_WINDOWS = TRUE
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; zombies made from corpses of civilians do not have a punch animation, which results in a deadlock if they try to punch
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; zombies made from corpses of civilians do not have a punch animation, which results in a deadlock if they try to punch
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; TRUE: So instead, they blow up, dealing damage to everyone (setting TRUE)
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; TRUE: So instead, they blow up, dealing damage to everyone (setting TRUE)
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; FALSE: Another option is a 'simulated attack' without animation. However, this is pretty simple and rigged up, only a temporary solution.
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; FALSE: Another option is a 'simulated attack' without animation. However, this is pretty simple and rigged up, only a temporary solution.
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