Fix: use of uninitialized variables

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9083 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2021-06-14 21:05:59 +00:00
parent 00b2f5965b
commit 433a41f03b
+2 -1
View File
@@ -2790,6 +2790,7 @@ void UIHandleMercAttack( SOLDIERTYPE *pSoldier , SOLDIERTYPE *pTargetSoldier, IN
{
sTargetGridNo = pTargetSoldier->sGridNo;
bTargetLevel = pTargetSoldier->pathing.bLevel;
sGridNo = sTargetGridNo;
}
else
{
@@ -2817,7 +2818,7 @@ void UIHandleMercAttack( SOLDIERTYPE *pSoldier , SOLDIERTYPE *pTargetSoldier, IN
if ( pIntNode != NULL )
{
// Are we in the same gridno?
if ( sGridNo == pSoldier->sGridNo && ubItemCursor != AIDCURS )
if ( sGridNo == pSoldier->sGridNo && ubItemCursor != AIDCURS && pStructure )
{
// Get orientation....
switch( pStructure->ubWallOrientation )