Missing code for melee aim cost patch (by Shadooow).

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@9023 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Sevenfm
2021-05-13 14:05:06 +00:00
parent 205f4516d9
commit 5fb5520380
+2 -2
View File
@@ -3,10 +3,10 @@
#define REFINE_PUNCH_1 0
#define REFINE_PUNCH_2 gGameExternalOptions.fEnhancedCloseCombatSystem ? gSkillTraitValues.ubModifierForAPsAddedOnAimedPunches : 6
#define REFINE_PUNCH_2 (gGameExternalOptions.fEnhancedCloseCombatSystem ? gSkillTraitValues.ubModifierForAPsAddedOnAimedPunches*2 : 6)
#define REFINE_KNIFE_1 0
#define REFINE_KNIFE_2 gGameExternalOptions.fEnhancedCloseCombatSystem ? gSkillTraitValues.ubModifierForAPsAddedOnAimedBladedAttackes : 6
#define REFINE_KNIFE_2 (gGameExternalOptions.fEnhancedCloseCombatSystem ? gSkillTraitValues.ubModifierForAPsAddedOnAimedBladedAttackes*2 : 6)
UINT8 GetProperItemCursor( UINT8 ubSoldierID, UINT16 ubItemIndex, INT32 usMapPos, BOOLEAN fActivated );