-removed inlightatnight check from FindBestNearbyCover, since it was already being checked in a different way :p

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@264 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
MaddMugsy
2006-06-19 16:05:03 +00:00
parent 018d02e5f4
commit 60696b4c68
-5
View File
@@ -919,11 +919,6 @@ INT16 FindBestNearbyCover(SOLDIERTYPE *pSoldier, INT32 morale, INT32 *piPercentB
continue;
}
//Madd: skip cover in light
if ( InLightAtNight( sGridNo, pSoldier->bLevel ) )
continue;
// ignore blacklisted spot
if ( sGridNo == pSoldier->sBlackList )
{