Fix: food/water consumption background property removed food/water consumption

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@6666 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Flugente
2013-11-29 18:44:28 +00:00
parent 1d49877137
commit 72246a8a9a
+2 -2
View File
@@ -371,8 +371,8 @@ void HourlyFoodSituationUpdate( SOLDIERTYPE *pSoldier )
FLOAT temperaturemodifier = (FLOAT)(3 + sectortemperaturemod)/3;
FLOAT specialfoodmodifier = (100 + pSoldier->GetBackgroundValue(BG_PERC_FOOD) ) / 100;
FLOAT specialdrinkmodifier = (100 + pSoldier->GetBackgroundValue(BG_PERC_WATER)) / 100;
FLOAT specialfoodmodifier = (100.0 + pSoldier->GetBackgroundValue(BG_PERC_FOOD) ) / 100.0;
FLOAT specialdrinkmodifier = (100.0 + pSoldier->GetBackgroundValue(BG_PERC_WATER)) / 100.0;
// due to digestion, reduce our food and drink levels
pSoldier->bFoodLevel = max(pSoldier->bFoodLevel - (INT32) (specialfoodmodifier * activitymodifier * gGameExternalOptions.usFoodDigestionHourlyBaseFood), FOOD_MIN);