hope to fix mp ctds, line 922

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@2257 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
haydent
2008-07-25 23:03:43 +00:00
parent 411bec6fc4
commit 768ad6ea74
+2 -2
View File
@@ -918,8 +918,8 @@ void StartInterrupt( void )
pSoldier = MercPtrs[ cnt ];
// pSoldier = MercPtrs[ubFirstInterrupter];
//if ( gTacticalStatus.ubCurrentTeam == OUR_TEAM)
if ( pSoldier->bTeam > OUR_TEAM && pSoldier->bTeam < 6)
//if ( gTacticalStatus.ubCurrentTeam == OUR_TEAM )//hayden
if (!is_networked && gTacticalStatus.ubCurrentTeam == OUR_TEAM ) // if ( pSoldier->bTeam > OUR_TEAM && pSoldier->bTeam < 6) // cheap disable
{
// we're being interrupted by the computer!
// we delay displaying any interrupt message until the computer