mirror of
https://github.com/1dot13/source.git
synced 2026-07-22 13:40:22 +02:00
- Translated missing preference (options) texts from the German build.
- Edited preferences text and description (English and German) git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@317 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
+13
-13
@@ -3412,12 +3412,12 @@ STR16 zOptionsToggleText[] =
|
||||
L"Show Tree Tops",
|
||||
L"Show Wireframes",
|
||||
L"Show 3D Cursor",
|
||||
L"Show Chance to Hit on the cursor",
|
||||
L"GL Burst Uses Burst Cursor",
|
||||
L"Enemies Drop All Items",
|
||||
L"High Angle Grenade Launching",
|
||||
L"Restrict Extra Aim Levels to Rifles",
|
||||
L"Space selects next squad",
|
||||
L"Show Chance to Hit on cursor",
|
||||
L"GL Burst uses Burst cursor",
|
||||
L"Enemies Drop all Items",
|
||||
L"High angle Grenade launching",
|
||||
L"Restrict extra Aim Levels",
|
||||
L"Space selects next Squad",
|
||||
L"Show Item Shadow",
|
||||
L"Show Weapon Ranges in Tiles",
|
||||
};
|
||||
@@ -3486,13 +3486,13 @@ STR16 zOptionsScreenHelpText[] =
|
||||
|
||||
// Options for 1.13
|
||||
L"When ON, the chance to hit is shown on the cursor.",
|
||||
L"GL Burst uses burst cursor.",
|
||||
L"Enemies drop all items on death.",
|
||||
L"Grenade launchers fire grenades at higher angles.",
|
||||
L"Aim levels beyond 4 are restricted to rifles and sniper rifles.",
|
||||
L"When enabled |S|p|a|c|e selects next squad automatically.",
|
||||
L"When enabled item shadows will be shown.",
|
||||
L"When enabled weapon ranges will be shown in tiles.",
|
||||
L"When ON, GL burst uses burst cursor.",
|
||||
L"When ON, dead enemies drop all items.",
|
||||
L"When ON, grenade launchers fire grenades at higher angles.",
|
||||
L"When ON, aim levels beyond 4 are restricted to rifles and sniper rifles.",
|
||||
L"When ON, |S|p|a|c|e selects next squad automatically.",
|
||||
L"When ON, item shadows will be shown.",
|
||||
L"When ON, weapon ranges will be shown in tiles.",
|
||||
};
|
||||
|
||||
|
||||
|
||||
+15
-15
@@ -3219,13 +3219,13 @@ STR16 zOptionsToggleText[] =
|
||||
L"Drahtgitter zeigen",
|
||||
L"3D Cursor zeigen",
|
||||
L"Trefferchance anzeigen",
|
||||
L"GL Burst verwendet Burst- Cursor",
|
||||
L"GL Burst verwendet Burst Cursor",
|
||||
L"Gegner lassen alles fallen",
|
||||
L"High Angle Grenade Launching",
|
||||
L"Restrict Extra Aim Levels to Rifles",
|
||||
L"Space selects next squad",
|
||||
L"Show Item Shadow",
|
||||
L"Show Weapon Ranges in Tiles",
|
||||
L"Granatwerfer feuern in hohem Winkel",
|
||||
L"Extra Zielgenauigkeit bei Gewehren",
|
||||
L"Space selektiert die nächste Gruppe",
|
||||
L"Gegenständen mit Schatten",
|
||||
L"Waffenreichweite in Felder",
|
||||
};
|
||||
|
||||
//This is the help text associated with the above toggles.
|
||||
@@ -3265,7 +3265,7 @@ STR16 zOptionsScreenHelpText[] =
|
||||
L"Durch diese Option wird vor der Rückkehr in den Echtzeit-Modus ein zusätzlicher \"Sicherheits\"-Klick verlangt.",
|
||||
|
||||
//Sleep/Wake notification
|
||||
L"Wenn ANgeschaltet werden Sie informiert, wann Ihre Söldner, die sich im \"Dienst\" befinden schlafen oder die Arbeit wieder aufnehmen.",
|
||||
L"Wenn ANgeschaltet werden Sie informiert, wann Ihre Söldner, die sich im \"Dienst\" befinden schlafen oder die Arbeit wieder aufnehmen.",
|
||||
|
||||
//Use the metric system
|
||||
L"Mit dieser Option wird im Spiel das metrische System verwendet.",
|
||||
@@ -3291,14 +3291,14 @@ STR16 zOptionsScreenHelpText[] =
|
||||
L"ANgeschaltet, wird der Bewegungs-Cursor in 3D angezeigt. ( |Home )",
|
||||
|
||||
// Options for 1.13
|
||||
L"Die Trefferchance wird über dem Cursor als Balken angezeigt",
|
||||
L"GL Burst verwendet Burst- Cursor.",
|
||||
L"Gegner lassen bei ihrem Ableben alle Gegenstände zurück.",
|
||||
L"Grenade launchers fire grenades at higher angles.",
|
||||
L"Aim levels beyond 4 are restricted to rifles and sniper rifles.",
|
||||
L"When enabled |S|p|a|c|e selects next squad automatically.",
|
||||
L"When enabled item shadows will be shown.",
|
||||
L"When enabled weapon ranges will be shown in tiles.",
|
||||
L"Diese Funktion ANschalten, wenn die Trefferwahrscheinlichkeit am Cursor angezeigt werden soll.",
|
||||
L"Wenn diese Funktion aktiviert ist, wird für einen GL Burst der Burst Cursor angezeigt.",
|
||||
L"ANgeschaltet, lassen tote Gegner alle Gegenstände zurück am Boden.",
|
||||
L"Wenn diese Funktion aktiviert ist, können Granatwerfer Granaten in höherem Winkel abfeuern.",
|
||||
L"Wenn diese Funktion aktiviert ist, wird eine Zielgenauigkeit über 4 auf Gewehre und Scharfschützengewehre eingeschränkt.",
|
||||
L"ANgeschaltet, selektiert |S|p|a|c|e automatisch die nächste Gruppe.",
|
||||
L"Wenn diese Funktion aktiviert ist, wird der Schatten von Gegenständen angezeigt.",
|
||||
L"Wenn diese Funktion aktiviert ist, werden Waffenreichweiten in Feldern angezeigt.",
|
||||
};
|
||||
|
||||
STR16 gzGIOScreenText[] =
|
||||
|
||||
+13
-13
@@ -3401,12 +3401,12 @@ STR16 zOptionsToggleText[] =
|
||||
L"Ïîêàçàòü âåðõóøêè äåðåâüåâ",
|
||||
L"Ïîêàçûâàòü êàðêàñû",
|
||||
L"Ïîêàçàòü òðåõìåðíûé êóðñîð",
|
||||
L"Show Chance to Hit on the cursor",
|
||||
L"GL Burst Uses Burst Cursor",
|
||||
L"Enemies Drop All Items",
|
||||
L"High Angle Grenade Launching",
|
||||
L"Restrict Extra Aim Levels to Rifles",
|
||||
L"Space selects next squad",
|
||||
L"Show Chance to Hit on cursor",
|
||||
L"GL Burst uses Burst cursor",
|
||||
L"Enemies Drop all Items",
|
||||
L"High angle Grenade launching",
|
||||
L"Restrict extra Aim Levels",
|
||||
L"Space selects next Squad",
|
||||
L"Show Item Shadow",
|
||||
L"Show Weapon Ranges in Tiles",
|
||||
};
|
||||
@@ -3475,13 +3475,13 @@ STR16 zOptionsScreenHelpText[] =
|
||||
|
||||
// Options for 1.13
|
||||
L"When ON, the chance to hit is shown on the cursor.",
|
||||
L"GL Burst uses burst cursor.",
|
||||
L"Enemy drop all items, when he is dead.",
|
||||
L"Grenade launchers fire grenades at higher angles.",
|
||||
L"Aim levels beyond 4 are restricted to rifles and sniper rifles.",
|
||||
L"When enabled |S|p|a|c|e selects next squad automatically.",
|
||||
L"When enabled item shadows will be shown.",
|
||||
L"When enabled weapon ranges will be shown in tiles.",
|
||||
L"When ON, GL burst uses burst cursor.",
|
||||
L"When ON, dead enemies drop all items.",
|
||||
L"When ON, grenade launchers fire grenades at higher angles.",
|
||||
L"When ON, aim levels beyond 4 are restricted to rifles and sniper rifles.",
|
||||
L"When ON, |S|p|a|c|e selects next squad automatically.",
|
||||
L"When ON, item shadows will be shown.",
|
||||
L"When ON, weapon ranges will be shown in tiles.",
|
||||
};
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user