Bugfix: Briefing Room: Deleted unused/wrong text box from briefing room (by Jazz)

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8102 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
Wanne
2016-03-10 21:01:35 +00:00
parent e206c21daa
commit 80bfe613e8
+23 -13
View File
@@ -172,9 +172,10 @@ BOOLEAN EnterBriefingRoomEnter()
CHECKF(AddVideoObject(&VObjectDesc, &guiContentButtonBriefingRoomEnter));
// this procedure will load the activation indent into memory
VObjectDesc.fCreateFlags=VOBJECT_CREATE_FROMFILE;
FilenameForBPP("LAPTOP\\ActivationIndent.sti", VObjectDesc.ImageFile);
CHECKF(AddVideoObject(&VObjectDesc, &guiBRIEFINGROOM_MISSIONACTIVATIONINDENT));
//off
//VObjectDesc.fCreateFlags=VOBJECT_CREATE_FROMFILE;
//FilenameForBPP("LAPTOP\\ActivationIndent.sti", VObjectDesc.ImageFile);
//CHECKF(AddVideoObject(&VObjectDesc, &guiBRIEFINGROOM_MISSIONACTIVATIONINDENT));
//** Mouse Regions **
@@ -217,7 +218,8 @@ void ExitBriefingRoomEnter()
MSYS_RemoveRegion( &gSelectedBriefingRoomEnterTocMenuRegion[i]);
// remove activation indent symbol
DeleteVideoObjectFromIndex( guiBRIEFINGROOM_MISSIONACTIVATIONINDENT );
//off
//DeleteVideoObjectFromIndex( guiBRIEFINGROOM_MISSIONACTIVATIONINDENT );
}
@@ -226,6 +228,7 @@ void HandleBriefingRoomEnter()
// handle keyboard input for this screen
GetPlayerKeyBoardInputForBriefingRoomEnterHomePage( );
/* off
// has a new char been added to activation string
if( fNewCharInActivationBriefingRoomEnterString )
{
@@ -234,7 +237,8 @@ void HandleBriefingRoomEnter()
}
// render the cursor
DisplayActivationBriefingRoomEnterStringCursor( );
DisplayActivationBriefingRoomEnterStringCursor( );
*/
}
void RenderBriefingRoomEnter()
@@ -273,9 +277,11 @@ void RenderBriefingRoomEnter()
}
// get the video object
GetVideoObject(&hHandle, guiBRIEFINGROOM_MISSIONACTIVATIONINDENT);
//off
//GetVideoObject(&hHandle, guiBRIEFINGROOM_MISSIONACTIVATIONINDENT);
// blt to sX, sY relative to upper left corner
BltVideoObject(FRAME_BUFFER, hHandle, 0, LAPTOP_SCREEN_UL_X + 100, LAPTOP_SCREEN_WEB_UL_Y + 240 , VO_BLT_SRCTRANSPARENCY,NULL);
//off
//BltVideoObject(FRAME_BUFFER, hHandle, 0, LAPTOP_SCREEN_UL_X + 100, LAPTOP_SCREEN_WEB_UL_Y + 240 , VO_BLT_SRCTRANSPARENCY,NULL);
DisplayBriefingRoomEnterSlogan();
@@ -286,7 +292,7 @@ void RenderBriefingRoomEnter()
// render the activation string
//-------------
DisplayPlayerActivationBriefingRoomEnterString( );
//DisplayPlayerActivationBriefingRoomEnterString( ); //off
//-------------
InvalidateRegion(LAPTOP_SCREEN_UL_X,LAPTOP_SCREEN_WEB_UL_Y,LAPTOP_SCREEN_LR_X,LAPTOP_SCREEN_WEB_LR_Y);
@@ -393,10 +399,11 @@ HVOBJECT hHandle;
// restore background
//RenderActivationIndent( 257, 328 );
// get the video object
GetVideoObject(&hHandle, guiBRIEFINGROOM_MISSIONACTIVATIONINDENT);
//off
//GetVideoObject(&hHandle, guiBRIEFINGROOM_MISSIONACTIVATIONINDENT);
//off
// blt to sX, sY relative to upper left corner
BltVideoObject(FRAME_BUFFER, hHandle, 0, LAPTOP_SCREEN_UL_X + 100, LAPTOP_SCREEN_WEB_UL_Y + 240 , VO_BLT_SRCTRANSPARENCY,NULL);
//BltVideoObject(FRAME_BUFFER, hHandle, 0, LAPTOP_SCREEN_UL_X + 100, LAPTOP_SCREEN_WEB_UL_Y + 240 , VO_BLT_SRCTRANSPARENCY,NULL);
// setup the font stuff
SetFont( FONT14ARIAL );
@@ -405,8 +412,9 @@ HVOBJECT hHandle;
// reset shadow
SetFontShadow(DEFAULT_SHADOW);
mprintf(IMP_PLAYER_ACTIVATION_STRING_X, IMP_PLAYER_ACTIVATION_STRING_Y, pPlayerBriefingRoomEnterActivationString);
//off
//SetFontShadow(DEFAULT_SHADOW);
//mprintf(IMP_PLAYER_ACTIVATION_STRING_X, IMP_PLAYER_ACTIVATION_STRING_Y, pPlayerBriefingRoomEnterActivationString);
fNewCharInActivationBriefingRoomEnterString = FALSE;
@@ -511,6 +519,7 @@ void GetPlayerKeyBoardInputForBriefingRoomEnterHomePage( void )
switch( InputEvent.usParam )
{
case (( ENTER ) ):
/* off
if(( InputEvent.usEvent == KEY_UP ) )
{
// return hit, check to see if current player activation string is a valid one
@@ -518,6 +527,7 @@ void GetPlayerKeyBoardInputForBriefingRoomEnterHomePage( void )
fNewCharInActivationBriefingRoomEnterString = TRUE;
}
*/
break;
case (( ESC )):
HandleLapTopESCKey(); // WANNE: Fix for proper closing of the IMP laptop page