-quick fix: enemies don't use NVGs during the daytime

git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@488 3b4a5df2-a311-0410-b5c6-a8a6f20db521
This commit is contained in:
MaddMugsy
2006-08-29 06:52:35 +00:00
parent 7720f5a560
commit 891f687107
+2 -1
View File
@@ -2995,7 +2995,8 @@ UINT16 PickARandomItem(UINT8 typeIndex, UINT8 maxCoolness, BOOLEAN getMatchingCo
}
usItem = gArmyItemChoices[ typeIndex ].bItemNo[ uiChoice ];
if ( usItem >= 0 && Item[usItem].ubCoolness <= maxCoolness && ItemIsLegal(usItem) )
//Madd: quickfix: don't use NVGs during the day
if ( usItem >= 0 && Item[usItem].ubCoolness <= maxCoolness && ItemIsLegal(usItem) && ( NightTime() || Item[usItem].nightvisionrangebonus == 0 ) )
{
// pick a default item in case we don't find anything with a matching coolness, but pick the coolest item we can find
if ( defaultItem == 0 || Item[usItem].ubCoolness > Item[defaultItem].ubCoolness )