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Fixed compilation error that was popping up when compiling a non English version
git-svn-id: https://ja2svn.mooo.com/source/ja2/trunk/GameSource/ja2_v1.13/Build@8299 3b4a5df2-a311-0410-b5c6-a8a6f20db521
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@@ -13242,21 +13242,21 @@ static int l_GetUsedLanguage( lua_State *L )
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{
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INT32 val = 0;
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#ifdef ENGLISH
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#if defined(ENGLISH)
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val = 0;
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#elif GERMAN
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#elif defined(GERMAN)
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val = 1;
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#elif RUSSIAN
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#elif defined(RUSSIAN)
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val = 2;
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#elif DUTCH
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#elif defined(DUTCH)
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val = 3;
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#elif POLISH
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#elif defined(POLISH)
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val = 4;
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#elif FRENCH
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#elif defined(FRENCH)
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val = 5;
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#elif ITALIAN
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#elif defined(ITALIAN)
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val = 6;
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#elif CHINESE
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#elif defined(CHINESE)
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val = 7;
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#endif
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